Change return type from void to int, for functions that set an error

(SDL_SetError(), SDL_OutOfMemory(), SDL_Unsupported(), SDL_InvalidParam())

Update prototype to forward errors to generic layer, for the functions:
MoveCursor, WarpMouse, GL_DeleteContext, GetDisplayModes.

Check invalid parameter in SDL_SetTextInputRect() generic layer.
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Sylvain authored and Sam Lantinga committed 2023-02-07 13:51:45 -08:00
1 parent 6c37d5b57f
commit c5c94a6be6
100 files changed
+472 -389

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@@ -310,12 +310,14 @@ extern DECLSPEC SDL_bool SDLCALL SDL_TextInputShown(void);
*
* \param rect the SDL_Rect structure representing the rectangle to receive
* text (ignored if NULL)
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_StartTextInput
*/
extern DECLSPEC void SDLCALL SDL_SetTextInputRect(const SDL_Rect *rect);
extern DECLSPEC int SDLCALL SDL_SetTextInputRect(const SDL_Rect *rect);
/**
* Check whether the platform has screen keyboard support.