SDL API renaming: SDL_surface.h
Fixes https://github.com/libsdl-org/SDL/issues/6884
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@@ -496,7 +496,7 @@ static void _Redraw(int rendererID)
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drawnTextRect.h = textSur->h;
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texture = SDL_CreateTextureFromSurface(renderer, textSur);
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SDL_FreeSurface(textSur);
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SDL_DestroySurface(textSur);
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SDL_RenderTexture(renderer, texture, NULL, &drawnTextRect);
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SDL_DestroyTexture(texture);
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@@ -567,7 +567,7 @@ static void _Redraw(int rendererID)
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drawnTextRect.h = textSur->h;
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texture = SDL_CreateTextureFromSurface(renderer, textSur);
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SDL_FreeSurface(textSur);
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SDL_DestroySurface(textSur);
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SDL_RenderTexture(renderer, texture, NULL, &drawnTextRect);
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SDL_DestroyTexture(texture);
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