Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers

Also added SDL_GAMEPAD_CAP_PLAYER_LED to let the application know if the controller has a visible player LED
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Sam Lantinga committed 2024-01-22 19:23:42 -08:00
1 parent c88c12148d
commit cd231a65f6
36 files changed
+133 -226

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@@ -1205,21 +1205,6 @@ typedef SDL_GameControllerButton, SDL_GamepadButton;
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- SDL_GameControllerHasLED
+ SDL_GamepadHasLED
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- SDL_GameControllerHasRumble
+ SDL_GamepadHasRumble
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- SDL_GameControllerHasRumbleTriggers
+ SDL_GamepadHasRumbleTriggers
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- SDL_GameControllerHasSensor
+ SDL_GamepadHasSensor
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