audio: Added SDL_IsAudioDevicePhysical and SDL_IsAudioDevicePlayback.

Fixes #11529.
This commit is contained in:
Ryan C. Gordon committed 2024-11-29 17:31:37 -05:00
1 parent d53241a299
commit ce573b01f8
5 files changed
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+2
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@@ -1187,6 +1187,8 @@ SDL3_0.0.0 {
SDL_SaveFile_IO;
SDL_SaveFile;
SDL_GetCurrentDirectory;
SDL_IsAudioDevicePhysical;
SDL_IsAudioDevicePlayback;
# extra symbols go here (don't modify this line)
local: *;
};
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@@ -1212,3 +1212,5 @@
#define SDL_SaveFile_IO SDL_SaveFile_IO_REAL
#define SDL_SaveFile SDL_SaveFile_REAL
#define SDL_GetCurrentDirectory SDL_GetCurrentDirectory_REAL
#define SDL_IsAudioDevicePhysical SDL_IsAudioDevicePhysical_REAL
#define SDL_IsAudioDevicePlayback SDL_IsAudioDevicePlayback_REAL
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@@ -1218,3 +1218,5 @@ SDL_DYNAPI_PROC(bool,SDL_CancelGPUCommandBuffer,(SDL_GPUCommandBuffer *a),(a),re
SDL_DYNAPI_PROC(bool,SDL_SaveFile_IO,(SDL_IOStream *a,const void *b,size_t c,bool d),(a,b,c,d),return)
SDL_DYNAPI_PROC(bool,SDL_SaveFile,(const char *a,const void *b,size_t c),(a,b,c),return)
SDL_DYNAPI_PROC(char*,SDL_GetCurrentDirectory,(void),(),return)
SDL_DYNAPI_PROC(bool,SDL_IsAudioDevicePhysical,(SDL_AudioDeviceID a),(a),return)
SDL_DYNAPI_PROC(bool,SDL_IsAudioDevicePlayback,(SDL_AudioDeviceID a),(a),return)