Sync SDL2 wiki -> header

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SDL Wiki Bot committed 2025-07-30 03:15:25 +00:00
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@@ -30,6 +30,7 @@
* - single pixel lines * - single pixel lines
* - filled rectangles * - filled rectangles
* - texture images * - texture images
* - 2D polygons
* *
* The primitives may be drawn in opaque, blended, or additive modes. * The primitives may be drawn in opaque, blended, or additive modes.
* *
@@ -38,7 +39,7 @@
* may also be stretched with linear interpolation. * may also be stretched with linear interpolation.
* *
* This API is designed to accelerate simple 2D operations. You may want more * This API is designed to accelerate simple 2D operations. You may want more
* functionality such as polygons and particle effects and in that case you * functionality such as 3D polygons and particle effects and in that case you
* should use SDL's OpenGL/Direct3D support or one of the many good 3D * should use SDL's OpenGL/Direct3D support or one of the many good 3D
* engines. * engines.
* *