WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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@@ -80,6 +80,9 @@
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# endif
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# include <math.h>
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#endif
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#ifdef HAVE_FLOAT_H
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# include <float.h>
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#endif
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#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
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# include <iconv.h>
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#endif
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