Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention
This commit is contained in:
1 parent
d8a54cd4f8
commit
d65ae710a1
10 files changed
+41
-17
No files matched your search
@@ -454,7 +454,7 @@ extern "C" {
|
||||
* "1" - Log most events (other than the really spammy ones).
|
||||
* "2" - Include mouse and finger motion events.
|
||||
*
|
||||
* This is generally meant to be used to debug SDL itself, but can be useful for application developers that need better visibility into what is going on in the event queue. Logged events are sent through SDL_Log(), which means by default they appear on stdout on most platforms or maybe OutputDebugString() on Windows, and can be funneled by the app with SDL_LogSetOutputFunction(), etc.
|
||||
* This is generally meant to be used to debug SDL itself, but can be useful for application developers that need better visibility into what is going on in the event queue. Logged events are sent through SDL_Log(), which means by default they appear on stdout on most platforms or maybe OutputDebugString() on Windows, and can be funneled by the app with SDL_SetLogOutputFunction(), etc.
|
||||
*
|
||||
* This hint can be set anytime.
|
||||
*/
|
||||
|
||||
Reference in new issue
Block a user