cmake: fix uses of undefined macro identifiers (-Wundef)

This commit is contained in:
Anonymous Maarten authored and GitHub committed 2023-11-17 03:06:26 +00:00
1 parent cc7c0a2dab
commit d81d986858
430 files changed
+1289 -1260

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+1 -1
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@@ -25,7 +25,7 @@
#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
/* Global for SDL_windowshaptic.c */
#if (defined(SDL_HAPTIC_DINPUT) && SDL_HAPTIC_DINPUT) || (defined(SDL_HAPTIC_XINPUT) && SDL_HAPTIC_XINPUT)
#if defined(SDL_HAPTIC_DINPUT) || defined(SDL_HAPTIC_XINPUT)
SDL_Haptic *SDL_haptics = NULL;
#else
static SDL_Haptic *SDL_haptics = NULL;
+5 -5
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@@ -46,7 +46,7 @@
#define MAX_HAPTICS 32 /* It's doubtful someone has more then 32 evdev */
static int MaybeAddDevice(const char *path);
#if SDL_USE_LIBUDEV
#ifdef SDL_USE_LIBUDEV
static int MaybeRemoveDevice(const char *path);
static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
#endif /* SDL_USE_LIBUDEV */
@@ -164,7 +164,7 @@ int SDL_SYS_HapticInit(void)
MaybeAddDevice(path);
}
#if SDL_USE_LIBUDEV
#ifdef SDL_USE_LIBUDEV
if (SDL_UDEV_Init() < 0) {
return SDL_SetError("Could not initialize UDEV");
}
@@ -203,7 +203,7 @@ static SDL_hapticlist_item *HapticByDevIndex(int device_index)
return item;
}
#if SDL_USE_LIBUDEV
#ifdef SDL_USE_LIBUDEV
static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
{
if (!devpath || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
@@ -293,7 +293,7 @@ static int MaybeAddDevice(const char *path)
return numhaptics;
}
#if SDL_USE_LIBUDEV
#ifdef SDL_USE_LIBUDEV
static int MaybeRemoveDevice(const char *path)
{
SDL_hapticlist_item *item;
@@ -608,7 +608,7 @@ void SDL_SYS_HapticQuit(void)
SDL_free(item);
}
#if SDL_USE_LIBUDEV
#ifdef SDL_USE_LIBUDEV
SDL_UDEV_DelCallback(haptic_udev_callback);
SDL_UDEV_Quit();
#endif /* SDL_USE_LIBUDEV */
+1 -1
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@@ -25,7 +25,7 @@
#include "SDL_haptic.h"
#include "../SDL_syshaptic.h"
#if SDL_HAPTIC_DINPUT
#ifdef SDL_HAPTIC_DINPUT
#include "SDL_hints.h"
#include "SDL_stdinc.h"
+4 -4
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@@ -20,7 +20,7 @@
*/
#include "../../SDL_internal.h"
#if SDL_HAPTIC_DINPUT || SDL_HAPTIC_XINPUT
#if defined(SDL_HAPTIC_DINPUT) || defined(SDL_HAPTIC_XINPUT)
#include "SDL_thread.h"
#include "SDL_mutex.h"
@@ -160,7 +160,7 @@ int SDL_SYS_HapticOpen(SDL_Haptic *haptic)
*/
int SDL_SYS_HapticMouse(void)
{
#if SDL_HAPTIC_DINPUT
#ifdef SDL_HAPTIC_DINPUT
SDL_hapticlist_item *item;
int index = 0;
@@ -183,12 +183,12 @@ int SDL_SYS_JoystickIsHaptic(SDL_Joystick *joystick)
if (joystick->driver != &SDL_WINDOWS_JoystickDriver) {
return 0;
}
#if SDL_HAPTIC_XINPUT
#ifdef SDL_HAPTIC_XINPUT
if (joystick->hwdata->bXInputHaptic) {
return 1;
}
#endif
#if SDL_HAPTIC_DINPUT
#ifdef SDL_HAPTIC_DINPUT
if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
return 1;
}
+5 -5
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@@ -38,7 +38,7 @@ extern "C" {
*/
struct haptic_hwdata
{
#if SDL_HAPTIC_DINPUT
#ifdef SDL_HAPTIC_DINPUT
LPDIRECTINPUTDEVICE8 device;
#endif
DWORD axes[3]; /* Axes to use. */
@@ -54,14 +54,14 @@ struct haptic_hwdata
/*
* Haptic system effect data.
*/
#if SDL_HAPTIC_DINPUT || SDL_HAPTIC_XINPUT
#if defined(SDL_HAPTIC_DINPUT) || defined(SDL_HAPTIC_XINPUT)
struct haptic_hweffect
{
#if SDL_HAPTIC_DINPUT
#ifdef SDL_HAPTIC_DINPUT
DIEFFECT effect;
LPDIRECTINPUTEFFECT ref;
#endif
#if SDL_HAPTIC_XINPUT
#ifdef SDL_HAPTIC_XINPUT
XINPUT_VIBRATION vibration;
#endif
};
@@ -74,7 +74,7 @@ typedef struct SDL_hapticlist_item
{
char *name;
SDL_Haptic *haptic;
#if SDL_HAPTIC_DINPUT
#ifdef SDL_HAPTIC_DINPUT
DIDEVICEINSTANCE instance;
DIDEVCAPS capabilities;
#endif
+1 -1
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@@ -25,7 +25,7 @@
#include "SDL_haptic.h"
#include "../SDL_syshaptic.h"
#if SDL_HAPTIC_XINPUT
#ifdef SDL_HAPTIC_XINPUT
#include "SDL_hints.h"
#include "SDL_timer.h"