PSP: Throw SDL_Quit event upon exit
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30972d7e7f
commit
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1 file changed
+11
-1
@@ -8,6 +8,8 @@
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#include "SDL_main.h"
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#include "SDL_main.h"
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#include <pspkernel.h>
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#include <pspkernel.h>
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#include <pspthreadman.h>
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#include <pspthreadman.h>
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#ifdef main
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#ifdef main
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#undef main
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#undef main
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@@ -28,7 +30,15 @@ PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER);
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int sdl_psp_exit_callback(int arg1, int arg2, void *common)
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int sdl_psp_exit_callback(int arg1, int arg2, void *common)
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{
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{
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sceKernelExitGame();
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SDL_Event exit_event;
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SDL_QuitEvent quit;
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quit.type = SDL_QUIT;
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quit.timestamp = SDL_GetTicks();
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exit_event.quit = quit;
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SDL_PushEvent(&exit_event);
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return 0;
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return 0;
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}
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}
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