include: Fixes to make the headers friendly with the latest wikiheaders.

This commit is contained in:
Ryan C. Gordon committed 2024-04-11 01:17:27 -04:00
1 parent 9216b7a5ee
commit e75d72670f
19 files changed
+59 -56

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+12 -12
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@@ -50,7 +50,7 @@ extern "C" {
* \sa SDL_SetWindowDisplayMode()
* \sa SDL_GetWindowDisplayMode()
*/
typedef struct
typedef struct SDL_DisplayMode
{
Uint32 format; /**< pixel format */
int w; /**< width, in screen coordinates */
@@ -99,7 +99,7 @@ typedef struct SDL_Window SDL_Window;
*
* \sa SDL_GetWindowFlags()
*/
typedef enum
typedef enum SDL_WindowFlags
{
SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */
SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
@@ -151,7 +151,7 @@ typedef enum
/**
* \brief Event subtype for window events
*/
typedef enum
typedef enum SDL_WindowEventID
{
SDL_WINDOWEVENT_NONE, /**< Never used */
SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */
@@ -182,7 +182,7 @@ typedef enum
/**
* \brief Event subtype for display events
*/
typedef enum
typedef enum SDL_DisplayEventID
{
SDL_DISPLAYEVENT_NONE, /**< Never used */
SDL_DISPLAYEVENT_ORIENTATION, /**< Display orientation has changed to data1 */
@@ -194,7 +194,7 @@ typedef enum
/**
* \brief Display orientation
*/
typedef enum
typedef enum SDL_DisplayOrientation
{
SDL_ORIENTATION_UNKNOWN, /**< The display orientation can't be determined */
SDL_ORIENTATION_LANDSCAPE, /**< The display is in landscape mode, with the right side up, relative to portrait mode */
@@ -206,7 +206,7 @@ typedef enum
/**
* \brief Window flash operation
*/
typedef enum
typedef enum SDL_FlashOperation
{
SDL_FLASH_CANCEL, /**< Cancel any window flash state */
SDL_FLASH_BRIEFLY, /**< Flash the window briefly to get attention */
@@ -221,7 +221,7 @@ typedef void *SDL_GLContext;
/**
* \brief OpenGL configuration attributes
*/
typedef enum
typedef enum SDL_GLattr
{
SDL_GL_RED_SIZE,
SDL_GL_GREEN_SIZE,
@@ -253,14 +253,14 @@ typedef enum
SDL_GL_FLOATBUFFERS
} SDL_GLattr;
typedef enum
typedef enum SDL_GLprofile
{
SDL_GL_CONTEXT_PROFILE_CORE = 0x0001,
SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002,
SDL_GL_CONTEXT_PROFILE_ES = 0x0004 /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */
} SDL_GLprofile;
typedef enum
typedef enum SDL_GLcontextFlag
{
SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001,
SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002,
@@ -268,13 +268,13 @@ typedef enum
SDL_GL_CONTEXT_RESET_ISOLATION_FLAG = 0x0008
} SDL_GLcontextFlag;
typedef enum
typedef enum SDL_GLcontextReleaseFlag
{
SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE = 0x0000,
SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x0001
} SDL_GLcontextReleaseFlag;
typedef enum
typedef enum SDL_GLContextResetNotification
{
SDL_GL_CONTEXT_RESET_NO_NOTIFICATION = 0x0000,
SDL_GL_CONTEXT_RESET_LOSE_CONTEXT = 0x0001
@@ -1715,7 +1715,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
*
* \sa SDL_HitTest
*/
typedef enum
typedef enum SDL_HitTestResult
{
SDL_HITTEST_NORMAL, /**< Region is normal. No special properties. */
SDL_HITTEST_DRAGGABLE, /**< Region can drag entire window. */