build fixes for most WinRT-related files

Still TODO: getting the D3D11 renderer back up and running in VC 2012.
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David Ludwig committed 2014-03-10 21:21:35 -04:00
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commit e8eb142748
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@@ -2,7 +2,7 @@
TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all
*/
#include "SDL_config.h"
#include "../../SDL_internal.h"
#ifdef __WINRT__