remove most of SDL_OutOfMemory() calls where SDL is the allocator.

Since commit 447b508a77, SDL_malloc,
SDL_calloc, and SDL_realloc already calls SDL_OutOfMemory().
This commit is contained in:
Ozkan Sezer authored and Ozkan Sezer committed 2024-05-08 20:00:50 +03:00
1 parent 7abc589438
commit e909c0360f
15 files changed
+21 -57

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@@ -151,7 +151,6 @@ static SDL_Storage *STEAM_User_Create(const char *org, const char *app, SDL_Prop
steam = (STEAM_RemoteStorage*) SDL_malloc(sizeof(STEAM_RemoteStorage));
if (steam == NULL) {
SDL_OutOfMemory();
return NULL;
}