Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok
Anthony @ POW Games SDL_CreateTextureFromSurface makes an internal call to SDL_GetColorKey which can return an error and spams the error log with "Surface doesn't have a colorkey" even though the original function didn't return an error.
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@@ -696,3 +696,4 @@
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#define SDL_SensorUpdate SDL_SensorUpdate_REAL
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#define SDL_IsTablet SDL_IsTablet_REAL
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#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
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#define SDL_HasColorKey SDL_HasColorKey_REAL
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@@ -738,3 +738,4 @@ SDL_DYNAPI_PROC(void,SDL_SensorClose,(SDL_Sensor *a),(a),)
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SDL_DYNAPI_PROC(void,SDL_SensorUpdate,(void),(),)
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SDL_DYNAPI_PROC(SDL_bool,SDL_IsTablet,(void),(),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayOrientation,(int a),(a),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasColorKey,(SDL_Surface *a),(a),return)
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