Updated Haptic API for SDL 3.0 conventions

Also removed the XInput haptic support since using the haptic API for rumble is no longer supported.
This commit is contained in:
Sam Lantinga committed 2024-01-18 03:26:11 -08:00
1 parent 8ca9134115
commit f224af5ac5
35 files changed
+943 -1320

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-2
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@@ -122,7 +122,6 @@
<ClInclude Include="..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h" />
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h" />
<ClInclude Include="..\src\haptic\windows\SDL_xinputhaptic_c.h" />
<ClInclude Include="..\src\joystick\controller_type.h" />
<ClInclude Include="..\src\joystick\SDL_gamepad_c.h" />
<ClInclude Include="..\src\joystick\SDL_gamepad_db.h" />
@@ -326,7 +325,6 @@
<ClCompile Include="..\src\haptic\SDL_haptic.c" />
<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c" />
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c" />
<ClCompile Include="..\src\haptic\windows\SDL_xinputhaptic.c" />
<ClCompile Include="..\src\hidapi\SDL_hidapi.c" />
<ClCompile Include="..\src\joystick\dummy\SDL_sysjoystick.c" />
<ClCompile Include="..\src\joystick\controller_type.c" />
-6
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@@ -435,9 +435,6 @@
<ClInclude Include="..\src\SDL_list.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\src\haptic\windows\SDL_xinputhaptic_c.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h">
<Filter>Source Files</Filter>
</ClInclude>
@@ -855,9 +852,6 @@
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\haptic\windows\SDL_xinputhaptic.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\video\SDL_yuv.c">
<Filter>Source Files</Filter>
</ClCompile>