Added SDL_BlitSurfaceTiled()
Fixes https://gamedev.stackexchange.com/questions/136792/is-there-a-way-to-set-texture-wrap-mode-as-repeat-in-sdl-2
This commit is contained in:
1 parent
71d2662a39
commit
f47ddbf1ac
8 files changed
+1145
-471
No files matched your search
+934
-447
File diff suppressed because it is too large.
Load diff
Reference in new issue
Block a user