GPU: colorAttachmentDescriptions should be const

The `colorAttachmentDescriptions` field of `SDL_GPUGraphicsPipelineAttachmentInfo` should be marked `const`,
similarly to the `vertexBindings` and `vertexAttributes` fields of `SDL_GPUVertexInputState`.
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Quinn X. J. authored and Sam Lantinga committed 2024-09-05 05:22:52 -07:00
1 parent 249a74e436
commit f61d4db39a
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@@ -1158,7 +1158,7 @@ typedef struct SDL_GPUColorAttachmentDescription
typedef struct SDL_GPUGraphicsPipelineAttachmentInfo
{
SDL_GPUColorAttachmentDescription *colorAttachmentDescriptions;
const SDL_GPUColorAttachmentDescription *colorAttachmentDescriptions;
Uint32 colorAttachmentCount;
SDL_bool hasDepthStencilAttachment;
SDL_GPUTextureFormat depthStencilFormat;