Re-added a simplified version of SDL_SetWindowShape()

In order to handle mouse click transparency this needs to be implemented inside SDL
This commit is contained in:
Sam Lantinga committed 2024-02-09 16:04:46 -08:00
1 parent 1143bdc351
commit f6b92c9b88
33 files changed
+128676 -59

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+2
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@@ -459,6 +459,7 @@
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
@@ -668,6 +669,7 @@
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
+6
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@@ -645,6 +645,9 @@
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h">
<Filter>video\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h">
<Filter>video\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h">
<Filter>video\windows</Filter>
</ClInclude>
@@ -1231,6 +1234,9 @@
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c">
<Filter>video\windows</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c">
<Filter>video\windows</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c">
<Filter>video\windows</Filter>
</ClCompile>