Re-added a simplified version of SDL_SetWindowShape()
In order to handle mouse click transparency this needs to be implemented inside SDL
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@@ -1305,7 +1305,7 @@ The following functions have been removed:
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## SDL_shape.h
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This header has been removed. You can create a window with the SDL_WINDOW_TRANSPARENT flag and then render using the alpha channel to achieve a similar effect. You can see an example of this in test/testshape.c
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This header has been removed and a simplified version of this API has been added as SDL_SetWindowShape() in SDL_video.h. See test/testshape.c for an example.
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## SDL_stdinc.h
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