Renamed SDL_Del* to SDL_Remove*

This commit is contained in:
Sam Lantinga committed 2024-08-31 07:46:28 -07:00
1 parent cf1d8e2dfd
commit f827c1322c
45 files changed
+118 -98

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+2 -2
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@@ -117,8 +117,8 @@ SDL3_0.0.0 {
SDL_CreateWindowWithProperties;
SDL_CursorVisible;
SDL_DateTimeToTime;
SDL_DelEventWatch;
SDL_DelHintCallback;
SDL_RemoveEventWatch;
SDL_RemoveHintCallback;
SDL_Delay;
SDL_DelayNS;
SDL_DestroyAudioStream;
+2 -2
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@@ -142,8 +142,8 @@
#define SDL_CreateWindowWithProperties SDL_CreateWindowWithProperties_REAL
#define SDL_CursorVisible SDL_CursorVisible_REAL
#define SDL_DateTimeToTime SDL_DateTimeToTime_REAL
#define SDL_DelEventWatch SDL_DelEventWatch_REAL
#define SDL_DelHintCallback SDL_DelHintCallback_REAL
#define SDL_RemoveEventWatch SDL_RemoveEventWatch_REAL
#define SDL_RemoveHintCallback SDL_RemoveHintCallback_REAL
#define SDL_Delay SDL_Delay_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_DestroyAudioStream SDL_DestroyAudioStream_REAL
+2 -2
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@@ -162,8 +162,6 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_CreateWindowAndRenderer,(const char *a, int b, int
SDL_DYNAPI_PROC(SDL_Window*,SDL_CreateWindowWithProperties,(SDL_PropertiesID a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_CursorVisible,(void),(),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_DateTimeToTime,(const SDL_DateTime *a, SDL_Time *b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_DelEventWatch,(SDL_EventFilter a, void *b),(a,b),)
SDL_DYNAPI_PROC(void,SDL_DelHintCallback,(const char *a, SDL_HintCallback b, void *c),(a,b,c),)
SDL_DYNAPI_PROC(void,SDL_Delay,(Uint32 a),(a),)
SDL_DYNAPI_PROC(void,SDL_DelayNS,(Uint64 a),(a),)
SDL_DYNAPI_PROC(void,SDL_DestroyAudioStream,(SDL_AudioStream *a),(a),)
@@ -739,6 +737,8 @@ SDL_DYNAPI_PROC(void,SDL_ReleaseGPUTexture,(SDL_GPUDevice *a, SDL_GPUTexture *b)
SDL_DYNAPI_PROC(void,SDL_ReleaseGPUTransferBuffer,(SDL_GPUDevice *a, SDL_GPUTransferBuffer *b),(a,b),)
SDL_DYNAPI_PROC(void,SDL_ReleaseWindowFromGPUDevice,(SDL_GPUDevice *a, SDL_Window *b),(a,b),)
SDL_DYNAPI_PROC(SDL_bool,SDL_ReloadGamepadMappings,(void),(),return)
SDL_DYNAPI_PROC(void,SDL_RemoveEventWatch,(SDL_EventFilter a, void *b),(a,b),)
SDL_DYNAPI_PROC(void,SDL_RemoveHintCallback,(const char *a, SDL_HintCallback b, void *c),(a,b,c),)
SDL_DYNAPI_PROC(SDL_bool,SDL_RemovePath,(const char *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_RemoveStoragePath,(SDL_Storage *a, const char *b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_RemoveSurfaceAlternateImages,(SDL_Surface *a),(a),)