Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
This commit is contained in:
Sylvain Becker authored and Sam Lantinga committed 2022-11-28 12:33:03 -08:00
1 parent 0739d237ad
commit fb0ce375f0
386 files changed
+6103 -4637

No files matched your search

+9 -3
View File
@@ -230,7 +230,9 @@ mouse_createFreeColorCursor(void *arg)
/* Get sample surface */
face = SDLTest_ImageFace();
SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
if (face == NULL) return TEST_ABORTED;
if (face == NULL) {
return TEST_ABORTED;
}
/* Create a color cursor from surface */
cursor = SDL_CreateColorCursor(face, 0, 0);
@@ -466,7 +468,9 @@ mouse_warpMouseInWindow(void *arg)
yPositions[5] = h+1;
/* Create test window */
window = _createMouseSuiteTestWindow();
if (window == NULL) return TEST_ABORTED;
if (window == NULL) {
return TEST_ABORTED;
}
/* Mouse to random position inside window */
x = SDLTest_RandomIntegerInRange(1, w-1);
@@ -518,7 +522,9 @@ mouse_getMouseFocus(void *arg)
/* Create test window */
window = _createMouseSuiteTestWindow();
if (window == NULL) return TEST_ABORTED;
if (window == NULL) {
return TEST_ABORTED;
}
/* Mouse to random position inside window */
x = SDLTest_RandomIntegerInRange(1, w-1);