Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
This commit is contained in:
Sylvain Becker authored and Sam Lantinga committed 2022-11-28 12:33:03 -08:00
1 parent 0739d237ad
commit fb0ce375f0
386 files changed
+6103 -4637

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@@ -17,7 +17,7 @@
static float clip3(float x, float y, float z)
{
return ((z < x) ? x : ((z > y) ? y : z));
return (z < x) ? x : ((z > y) ? y : z);
}
static void RGBtoYUV(Uint8 * rgb, int *yuv, SDL_YUV_CONVERSION_MODE mode, int monochrome, int luminance)
@@ -68,8 +68,9 @@ static void RGBtoYUV(Uint8 * rgb, int *yuv, SDL_YUV_CONVERSION_MODE mode, int mo
if (luminance != 100) {
yuv[0] = yuv[0] * luminance / 100;
if (yuv[0] > 255)
if (yuv[0] > 255) {
yuv[0] = 255;
}
}
}
@@ -291,7 +292,7 @@ int CalculateYUVPitch(Uint32 format, int width)
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
return 4*((width + 1)/2);
return 4 * ((width + 1) / 2);
default:
return 0;
}