Added API for sensors on game controllers

Added support for the PS4 controller gyro and accelerometer on iOS and HIDAPI drivers

Also fixed an issue with the accelerometer on iOS having inverted axes
This commit is contained in:
Sam Lantinga committed 2020-11-17 10:30:20 -08:00
1 parent b79e1baa36
commit fcb21aa883
33 files changed
+810 -118

No files matched your search

+3 -3
View File
@@ -158,9 +158,9 @@ SDL_COREMOTION_SensorUpdate(SDL_Sensor *sensor)
if (accelerometerData) {
CMAcceleration acceleration = accelerometerData.acceleration;
float data[3];
data[0] = acceleration.x * SDL_STANDARD_GRAVITY;
data[1] = acceleration.y * SDL_STANDARD_GRAVITY;
data[2] = acceleration.z * SDL_STANDARD_GRAVITY;
data[0] = -acceleration.x * SDL_STANDARD_GRAVITY;
data[1] = -acceleration.y * SDL_STANDARD_GRAVITY;
data[2] = -acceleration.z * SDL_STANDARD_GRAVITY;
if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
SDL_PrivateSensorUpdate(sensor, data, SDL_arraysize(data));
SDL_memcpy(sensor->hwdata->data, data, sizeof(data));