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SDL/src/gpu
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Sam Lantinga 8199076878 vulkan gpu: set the sample count for depth prepass
Fixes https://github.com/libsdl-org/SDL/issues/14500

(cherry picked from commit 1fc093491a)
2025-11-22 07:54:21 -08:00
..
d3d12
D3D12 GPU: Prevent reading out of bounds when uploading textures.
2025-11-07 17:50:25 -08:00
metal
Fix Metal 3D texture upload stride calculation
2025-09-28 07:32:48 -07:00
vulkan
vulkan gpu: set the sample count for depth prepass
2025-11-22 07:54:21 -08:00
SDL_gpu.c
GPU: Validate that buffer size is at least 4 bytes
2025-10-13 11:07:22 -07:00
SDL_sysgpu.h
GPU: Bump MAX_COLOR_TARGET_BINDINGS to 8 (#13937)
2025-09-12 13:38:58 -07:00
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