All joystick functions are thread-safe and you can now get an atomic list of joysticks with SDL_GetJoysticks() Fixes https://github.com/libsdl-org/SDL/issues/6956
All joystick functions are thread-safe and you can now get an atomic list of joysticks with SDL_GetJoysticks() Fixes https://github.com/libsdl-org/SDL/issues/6956