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f3611681df6659cdc2e93426ba3e2168fcffe63c
SDL
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gpu
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Evan Hemsley
f3611681df
GPU: Always return NULL if beginning a pass fails an assert check
2025-05-14 15:23:57 -07:00
..
d3d12
GPU D3D12 - Update to use typeless formats for depth buffer (
#12701
)
2025-04-23 16:30:47 -07:00
metal
Set a default shader entry point
2025-04-04 07:39:16 -07:00
vulkan
Fixed crash if out of memory in the Vulkan GPU driver
2025-05-13 09:08:19 -07:00
SDL_gpu.c
GPU: Always return NULL if beginning a pass fails an assert check
2025-05-14 15:23:57 -07:00
SDL_sysgpu.h
GPU: Special case to avoid assert on GenerateMipmaps (
#12995
)
2025-05-09 22:00:57 -07:00