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release-2.0.9
SDL/src/render/metal
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Alex Szpakowski 8c41e2624e metal: Fix SDL_RenderReadPixels to wait for the GPU to finish rendering to the active texture before reading its pixels.
2018-10-13 03:36:42 -03:00
..
build-metal-shaders.sh
Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
2017-12-07 16:08:09 -08:00
SDL_render_metal.m
metal: Fix SDL_RenderReadPixels to wait for the GPU to finish rendering to the active texture before reading its pixels.
2018-10-13 03:36:42 -03:00
SDL_shaders_metal_ios.h
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
SDL_shaders_metal_osx.h
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
SDL_shaders_metal.metal
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
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