From 45c110c574db52312d26bb1487289bc15b6fbacf Mon Sep 17 00:00:00 2001 From: Koz Ross Date: Sun, 5 Nov 2017 11:55:40 +1300 Subject: [PATCH] Removing Generic Programming section, moving klib to Frameworks --- README.md | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index eebb507..97d2c43 100644 --- a/README.md +++ b/README.md @@ -27,7 +27,6 @@ CONTRIBUTING.md first. * [Editors](#editors) * [Frameworks](#frameworks) * [Game Programming](#game-programming) -* [Generic Programming](#generic-programming) * [Graphics](#graphics) * [Graphical User Interface](#graphical-user-interface) * [Hashing](#hashing) @@ -305,6 +304,8 @@ expect of a 'modern' standard library. portable, efficient and powerful. [LGPL-2.1][15]. * [GIO][2] - A modern and easy-to-use VFS API. [LGPL-2.1][15]. * [GObject][3] - An object-oriented system and object model. [LGPL-2.1][15]. +* [klib][76] - Small and lightweight implementations of common algorithms and + data structures. [MIT][11]. * [libcork][476] - Utility functions and structures, designed for resource-constrained systems. Can be embedded. [BSD-3-Clause][6]. * [libnih][93] - A lightweight library of functions and @@ -357,10 +358,6 @@ making games. all open-source. * [Spearmint][371] - An engine designed for FPS games. [GPL-3.0+][41]. -## Generic Programming ## - -* [klib][76] - Small and lightweight implementations of common algorithms and - data structures. [MIT][11]. ## Graphics ##