diff --git a/README.md b/README.md index d39660d..b58302c 100644 --- a/README.md +++ b/README.md @@ -379,6 +379,7 @@ Engines, libraries and other helpful things specifically for making games. library. [``Zlib``][Zlib] * [cglm][542] - 📽 Optimized OpenGL/Graphics Math (glm) for C. [``MIT``][MIT] * [Chipmunk2D][303] - Fast and lightweight 2D game physics library. [``MIT``][MIT] +* [cmt][569] - 🎮 C Bindings/Wrappers for Apple's METAL Graphics Framework. [``MIT``][MIT] * [Corange][101] - Game engine in pure C. [``BSD-2-Clause``][BSD-2-Clause] * [CSFML][90] - Binding for [SFML][91]. [``Zlib``][Zlib] * [Darkplaces][369] - Modified version of the Quake2 engine. [``GPL-2.0-only``][GPL-2.0-only] @@ -419,6 +420,7 @@ Programmatic manipulation of graphics in C; if you want to make a GUI, the Graphical User Interface section has what you need. * [Cairo][384] - 2D graphics library. [``LGPL-2.1-only``][LGPL-2.1-only] or [``MPL-1.1``][385]. +* [cmt][569] - 🎮 C Bindings/Wrappers for Apple's METAL Graphics Framework. [``MIT``][MIT] * [giflib][401] - Library for reading and writing gif images. [``MIT``][MIT] * [graphene][515] - Thin layer of graphical data types. [``MIT``][MIT] * [heman][365] - Tiny library of image utilities dealing with height maps, @@ -1693,3 +1695,4 @@ support for C. [566]: https://github.com/the-tcpdump-group/libpcap [567]: http://esbmc.org/ [568]: https://github.com/recp/xml +[569]: https://github.com/recp/cmt \ No newline at end of file