Adding Chipmunk2D
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@@ -93,6 +93,7 @@ These are provided as examples of C game programming code.
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These are libraries of all sorts that are useful for game programming.
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These are libraries of all sorts that are useful for game programming.
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* [Allegro][48] - A cross-platform, video game development and multimedia library. [zlib][49].
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* [Allegro][48] - A cross-platform, video game development and multimedia library. [zlib][49].
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* [Chipmunk2D][303] - A fast and lightweight 2D game physics library. [Expat][11].
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* [CSFML][90] - A binding for [SFML][91] in C. [zlib][49].
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* [CSFML][90] - A binding for [SFML][91] in C. [zlib][49].
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* [FreeGLUT][99] - An alternative to the OpenGL Utility Toolkit. Allows the creation and management of windows with OpenGL contexts. [X11][100].
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* [FreeGLUT][99] - An alternative to the OpenGL Utility Toolkit. Allows the creation and management of windows with OpenGL contexts. [X11][100].
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* [GLFW][98] - A multi-platform library for creating windows with OpenGL contexts. [zlib][49].
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* [GLFW][98] - A multi-platform library for creating windows with OpenGL contexts. [zlib][49].
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@@ -749,3 +750,4 @@ XML
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[300]: http://pngquant.org/lib/
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[300]: http://pngquant.org/lib/
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[301]: https://www.libsdl.org/
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[301]: https://www.libsdl.org/
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[302]: https://notabug.org/koz.ross/libudp
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[302]: https://notabug.org/koz.ross/libudp
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[303]: https://github.com/slembcke/Chipmunk2D
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