Added linkedlist and reverse for_each

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Leonardo committed 2019-03-22 19:45:19 -03:00
1 parent 137e35d998
commit a92ea132b6
5 files changed
+506 -1

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+38
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@@ -0,0 +1,38 @@
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include "../../src/macro_collections.h"
CONTAINER_GENERATE(LINKEDLIST, PUBLIC, ll, linked, static, , int)
int main(int argc, char const *argv[])
{
size_t i;
int r;
// Initliazie linked list and add some elements
linked *ll = ll_new();
for (int i = 0; i < 100; i++)
ll_push_back(ll, i);
// Initialize iterator
linked_iter iter;
ll_iter(&iter, ll);
// Move cursor to the end of the list
ll_iter_toend(&iter);
// While there is a previous element on the list
while (ll_iter_prev(&iter, &r, &i))
printf("list[%d] = %d\n", i, r);
// Move cursor to the start of the list
ll_iter_tostart(&iter);
// While there is a next element on the list
while (ll_iter_next(&iter, &r, &i))
printf("list[%d] = %d\n", i, r);
ll_free(ll);
return 0;
}
+14
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@@ -20,3 +20,17 @@
BODY; \
} \
} while (0);
#define FOR_EACH_REV(PFX, SNAME, K, T, TARGET, BODY) \
do \
{ \
size_t index; \
T var; \
SNAME##_iter iter; \
PFX##_iter(&iter, TARGET); \
PFX##_iter_toend(&iter); \
while (PFX##_iter_prev(&iter, &var, &index)) \
{ \
BODY; \
} \
} while (0);
+428
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@@ -0,0 +1,428 @@
/**
* linkedlist.h
*
* Last Update: 22/03/2019
*
* Authors:
* Leonardo Vencovsky (https://github.com/LeoVen)
*
*/
/*****************************************************************************/
/**************************************************************** LINKEDLIST */
/*****************************************************************************/
#ifndef CMC_LINKEDLIST_H
#define CMC_LINKEDLIST_H
#include <stdlib.h>
#include <stdbool.h>
#include <stdint.h>
/* PRIVATE *******************************************************************/
#define LINKEDLIST_GENERATE_HEADER_PRIVATE(PFX, SNAME, FMOD, K, T) \
LINKEDLIST_GENERATE_HEADER(PFX, SNAME, FMOD, K, T)
#define LINKEDLIST_GENERATE_SOURCE_PRIVATE(PFX, SNAME, FMOD, K, T) \
LINKEDLIST_GENERATE_STRUCT(PFX, SNAME, FMOD, K, T) \
LINKEDLIST_GENERATE_SOURCE(PFX, SNAME, FMOD, K, T)
/* PUBLIC ********************************************************************/
#define LINKEDLIST_GENERATE_HEADER_PUBLIC(PFX, SNAME, FMOD, K, T) \
LINKEDLIST_GENERATE_STRUCT(PFX, SNAME, FMOD, K, T) \
LINKEDLIST_GENERATE_HEADER(PFX, SNAME, FMOD, K, T)
#define LINKEDLIST_GENERATE_SOURCE_PUBLIC(PFX, SNAME, FMOD, K, T) \
LINKEDLIST_GENERATE_SOURCE(PFX, SNAME, FMOD, K, T)
/* STRUCT ********************************************************************/
#define LINKEDLIST_GENERATE_STRUCT(PFX, SNAME, FMOD, K, T) \
\
struct SNAME##_s \
{ \
struct SNAME##_node_s *head; \
struct SNAME##_node_s *tail; \
size_t count; \
}; \
\
struct SNAME##_node_s \
{ \
struct SNAME##_node_s *next; \
struct SNAME##_node_s *prev; \
T data; \
}; \
\
struct SNAME##_iter_s \
{ \
struct SNAME##_s *target; \
struct SNAME##_node_s *cursor; \
intmax_t count; \
}; \
\
/* HEADER ********************************************************************/
#define LINKEDLIST_GENERATE_HEADER(PFX, SNAME, FMOD, K, T) \
\
typedef struct SNAME##_s SNAME; \
typedef struct SNAME##_node_s SNAME##_node; \
typedef struct SNAME##_iter_s SNAME##_iter; \
\
FMOD SNAME *PFX##_new(void); \
FMOD void PFX##_free(SNAME *_list_); \
FMOD bool PFX##_push_front(SNAME *_list_, T element); \
FMOD bool PFX##_push(SNAME *_list_, T element, size_t index); \
FMOD bool PFX##_push_back(SNAME *_list_, T element); \
FMOD bool PFX##_pop_front(SNAME *_list_); \
FMOD bool PFX##_pop(SNAME *_list_, size_t index); \
FMOD bool PFX##_pop_back(SNAME *_list_); \
FMOD bool PFX##_insert_if(SNAME *_list_, T element, size_t index, bool condition); \
FMOD bool PFX##_remove_if(SNAME *_list_, size_t index, bool condition); \
FMOD T PFX##_back(SNAME *_list_); \
FMOD T PFX##_get(SNAME *_list_, size_t index); \
FMOD T PFX##_front(SNAME *_list_); \
FMOD bool PFX##_empty(SNAME *_list_); \
FMOD size_t PFX##_count(SNAME *_list_); \
\
FMOD void PFX##_iter(SNAME##_iter *iter, SNAME *target); \
FMOD bool PFX##_iter_start(SNAME##_iter *iter); \
FMOD bool PFX##_iter_end(SNAME##_iter *iter); \
FMOD void PFX##_iter_tostart(SNAME##_iter *iter); \
FMOD void PFX##_iter_toend(SNAME##_iter *iter); \
FMOD bool PFX##_iter_next(SNAME##_iter *iter, T *result, size_t *index); \
FMOD bool PFX##_iter_prev(SNAME##_iter *iter, T *result, size_t *index); \
\
/* SOURCE ********************************************************************/
#define LINKEDLIST_GENERATE_SOURCE(PFX, SNAME, FMOD, K, T) \
\
FMOD SNAME##_node *PFX##_new_node(T element); \
FMOD SNAME##_node *PFX##_get_node(SNAME *_list_, size_t index); \
\
FMOD SNAME *PFX##_new(void) \
{ \
SNAME *_list_ = malloc(sizeof(SNAME)); \
\
if (!_list_) \
return NULL; \
\
_list_->count = 0; \
_list_->head = NULL; \
_list_->tail = NULL; \
\
return _list_; \
} \
\
FMOD void PFX##_free(SNAME *_list_) \
{ \
SNAME##_node *scan = _list_->head; \
while (_list_->head != NULL) \
{ \
_list_->head = _list_->head->next; \
free(scan); \
scan = _list_->head; \
} \
free(_list_); \
} \
\
FMOD bool PFX##_push_front(SNAME *_list_, T element) \
{ \
SNAME##_node *node = PFX##_new_node(element); \
\
if (!node) \
return false; \
\
if (PFX##_empty(_list_)) \
{ \
_list_->head = node; \
_list_->tail = node; \
} \
else \
{ \
node->next = _list_->head; \
_list_->head->prev = node; \
_list_->head = node; \
} \
\
_list_->count++; \
\
return true; \
} \
\
FMOD bool PFX##_push(SNAME *_list_, T element, size_t index) \
{ \
if (index > _list_->count) \
return false; \
\
if (index == 0) \
{ \
return PFX##_push_front(_list_, element); \
} \
else if (index == _list_->count) \
{ \
return PFX##_push_back(_list_, element); \
} \
\
SNAME##_node *node = PFX##_new_node(element); \
\
if (!node) \
return false; \
\
SNAME##_node *scan = PFX##_get_node(_list_, index - 1); \
\
node->next = scan->next; \
node->prev = scan; \
node->next->prev = node; \
node->prev->next = node; \
\
_list_->count++; \
\
return true; \
} \
\
FMOD bool PFX##_push_back(SNAME *_list_, T element) \
{ \
SNAME##_node *node = PFX##_new_node(element); \
\
if (!node) \
return false; \
\
if (PFX##_empty(_list_)) \
{ \
_list_->head = node; \
_list_->tail = node; \
} \
else \
{ \
node->prev = _list_->tail; \
_list_->tail->next = node; \
_list_->tail = node; \
} \
\
_list_->count++; \
\
return true; \
} \
\
FMOD bool PFX##_pop_front(SNAME *_list_) \
{ \
if (PFX##_empty(_list_)) \
return false; \
\
SNAME##_node *node = _list_->head; \
_list_->head = _list_->head->next; \
\
free(node); \
\
if (_list_->head == NULL) \
_list_->tail = NULL; \
else \
_list_->head->prev = NULL; \
\
_list_->count--; \
\
return true; \
} \
\
FMOD bool PFX##_pop(SNAME *_list_, size_t index) \
{ \
if (PFX##_empty(_list_)) \
return false; \
\
if (index == 0) \
{ \
return PFX##_pop_front(_list_); \
} \
else if (index == _list_->count - 1) \
{ \
return PFX##_pop_back(_list_); \
} \
\
SNAME##_node *node = PFX##_get_node(_list_, index); \
\
if (!node) \
return false; \
\
node->next->prev = node->prev; \
node->prev->next = node->next; \
\
free(node); \
\
_list_->count--; \
\
return true; \
} \
\
FMOD bool PFX##_pop_back(SNAME *_list_) \
{ \
if (PFX##_empty(_list_)) \
return false; \
\
SNAME##_node *node = _list_->tail; \
_list_->tail = _list_->tail->prev; \
\
free(node); \
\
if (_list_->tail == NULL) \
_list_->head = NULL; \
else \
_list_->tail->next = NULL; \
\
_list_->count--; \
\
return true; \
} \
\
FMOD bool PFX##_insert_if(SNAME *_list_, T element, size_t index, bool condition) \
{ \
if (condition) \
return PFX##_push(_list_, element, index); \
\
return false; \
} \
\
FMOD bool PFX##_remove_if(SNAME *_list_, size_t index, bool condition) \
{ \
if (condition) \
return PFX##_pop(_list_, index); \
\
return false; \
} \
\
FMOD T PFX##_front(SNAME *_list_) \
{ \
if (PFX##_empty(_list_)) \
return 0; \
\
return _list_->head->data; \
} \
\
FMOD T PFX##_get(SNAME *_list_, size_t index) \
{ \
if (index >= _list_->count) \
return 0; \
\
if (PFX##_empty(_list_)) \
return 0; \
\
SNAME##_node *scan = PFX##_get_node(_list_, index); \
\
if (scan == NULL) \
return 0; \
\
return scan->data; \
} \
\
FMOD T PFX##_back(SNAME *_list_) \
{ \
if (PFX##_empty(_list_)) \
return 0; \
\
return _list_->tail->data; \
} \
\
FMOD bool PFX##_empty(SNAME *_list_) \
{ \
return _list_->count == 0; \
} \
\
FMOD size_t PFX##_count(SNAME *_list_) \
{ \
return _list_->count; \
} \
\
FMOD SNAME##_node *PFX##_new_node(T element) \
{ \
SNAME##_node *node = malloc(sizeof(SNAME##_node)); \
\
if (!node) \
return NULL; \
\
node->data = element; \
node->next = NULL; \
node->prev = NULL; \
\
return node; \
} \
\
FMOD SNAME##_node *PFX##_get_node(SNAME *_list_, size_t index) \
{ \
if (index >= _list_->count) \
return NULL; \
\
if (PFX##_empty(_list_)) \
return NULL; \
\
SNAME##_node *scan = NULL; \
\
if (index <= _list_->count / 2) \
{ \
scan = _list_->head; \
for (size_t i = 0; i < index; i++) \
{ \
scan = scan->next; \
} \
} \
else \
{ \
scan = _list_->tail; \
for (size_t i = _list_->count - 1; i > index; i--) \
{ \
scan = scan->prev; \
} \
} \
\
return scan; \
} \
\
FMOD void PFX##_iter(SNAME##_iter *iter, SNAME *target) \
{ \
iter->target = target; \
iter->cursor = target->head; \
iter->count = -1; \
} \
\
FMOD bool PFX##_iter_start(SNAME##_iter *iter) \
{ \
return iter->count < 0; \
} \
\
FMOD bool PFX##_iter_end(SNAME##_iter *iter) \
{ \
return iter->count == iter->target->count; \
} \
\
FMOD void PFX##_iter_tostart(SNAME##_iter *iter) \
{ \
iter->cursor = iter->target->head; \
iter->count = 0; \
} \
\
FMOD void PFX##_iter_toend(SNAME##_iter *iter) \
{ \
iter->cursor = iter->target->tail; \
iter->count = iter->target->count - 1; \
} \
\
FMOD bool PFX##_iter_next(SNAME##_iter *iter, T *result, size_t *index) \
{ \
if (PFX##_iter_start(iter)) \
PFX##_iter_tostart(iter); \
if (PFX##_iter_end(iter)) \
return false; \
\
*index = iter->count++; \
*result = iter->cursor->data; \
iter->cursor = iter->cursor->next; \
\
return true; \
} \
\
FMOD bool PFX##_iter_prev(SNAME##_iter *iter, T *result, size_t *index) \
{ \
if (PFX##_iter_end(iter)) \
PFX##_iter_toend(iter); \
if (PFX##_iter_start(iter)) \
return false; \
\
*index = iter->count--; \
*result = iter->cursor->data; \
iter->cursor = iter->cursor->prev; \
\
return true; \
}
#endif /* CMC_LINKEDLIST_H */
+1
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@@ -33,6 +33,7 @@
(PFX, SNAME, FMOD, K, V)
#include "list.h"
#include "linkedlist.h"
#include "stack.h"
#include "queue.h"
#include "deque.h"
+25 -1
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@@ -6,6 +6,7 @@ CONTAINER_GENERATE(LIST, PUBLIC, l, list, /**/, /**/, int)
CONTAINER_GENERATE(STACK, PUBLIC, s, stack, /**/, /**/, int)
CONTAINER_GENERATE(QUEUE, PUBLIC, q, queue, /**/, /**/, int)
CONTAINER_GENERATE(DEQUE, PUBLIC, d, deque, /**/, /**/, int)
CONTAINER_GENERATE(LINKEDLIST, PUBLIC, ll, linked, /**/, /**/, int)
int main(int argc, char const *argv[])
{
@@ -13,6 +14,7 @@ int main(int argc, char const *argv[])
stack *s = s_new(1000);
queue *q = q_new(1000);
deque *d = d_new(1000);
linked *ll = ll_new();
for (int i = 1; i < 10001; i++)
{
@@ -20,18 +22,20 @@ int main(int argc, char const *argv[])
{
d_push_front(d, i);
l_push_front(l, i);
ll_push_front(ll, i);
}
else
{
d_push_back(d, i);
l_push_back(l, i);
ll_push_back(ll, i);
}
s_push(s, i);
q_enqueue(q, i);
}
int sum0 = 0, sum1 = 0, sum2 = 0, sum3 = 0;
int sum0 = 0, sum1 = 0, sum2 = 0, sum3 = 0, sum4 = 0;
FOR_EACH(l, list, , int, l, {
sum0 += var;
@@ -49,8 +53,14 @@ int main(int argc, char const *argv[])
sum3 += var;
})
FOR_EACH(ll, linked, , int, ll, {
sum4 += var;
})
if (sum0 == 50005000)
printf("%10s PASSED\n", "LIST");
if (sum4 == 50005000)
printf("%10s PASSED\n", "LINKEDLIST");
if (sum1 == 50005000)
printf("%10s PASSED\n", "STACK");
if (sum2 == 50005000)
@@ -58,7 +68,21 @@ int main(int argc, char const *argv[])
if (sum3 == 50005000)
printf("%10s PASSED\n", "DEQUE");
printf("\n\n");
sum0 = 0, sum1 = 0, sum2 = 0, sum3 = 0, sum4 = 0;
FOR_EACH_REV(ll, linked, , int, ll, {
sum4 += var;
})
if (sum4 == 50005000)
printf("%10s PASSED\n", "LINKEDLIST");
else
printf("%10s ERROR %d", "LINKEDLIST", sum4);
l_free(l);
ll_free(ll);
s_free(s);
q_free(q);
d_free(d);