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Each module now has its own export macro
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@@ -46,7 +46,7 @@ macro(csfml_parse_arguments prefix arg_names option_names)
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endmacro()
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# add a new target which is a CSFML library
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# ex: csfml_add_library(sfml-graphics
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# ex: csfml_add_library(csfml-graphics
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# SOURCES sprite.cpp image.cpp ...
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# DEPENDS sfml-window sfml-system)
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macro(csfml_add_library target)
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@@ -57,6 +57,11 @@ macro(csfml_add_library target)
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# create the target
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add_library(${target} ${THIS_SOURCES})
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# define the export symbol of the module
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string(REPLACE "-" "_" NAME_UPPER "${target}")
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string(TOUPPER "${NAME_UPPER}" NAME_UPPER)
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set_target_properties(${target} PROPERTIES DEFINE_SYMBOL ${NAME_UPPER}_EXPORTS)
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# adjust the output file prefix/suffix to match our conventions
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if(WINDOWS)
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# include the major version number in Windows shared library names (but not import library names)
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@@ -76,13 +81,19 @@ macro(csfml_add_library target)
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set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR})
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set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
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# for gcc 4.x on Windows, apply the STATIC_STD_LIBS option if it is enabled
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# for gcc >= 4.0 on Windows, apply the STATIC_STD_LIBS option if it is enabled
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if(WINDOWS AND COMPILER_GCC AND STATIC_STD_LIBS)
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if(${GCC_VERSION} MATCHES "4\\..*")
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if(NOT GCC_VERSION VERSION_LESS "4")
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set_target_properties(${target} PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++")
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endif()
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endif()
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# If using gcc >= 4.0 or clang >= 3.0 on a non-Windows platform, we must hide public symbols by default
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# (exported ones are explicitely marked)
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if(NOT WINDOWS AND ((COMPILER_GCC AND NOT GCC_VERSION VERSION_LESS "4") OR (COMPILER_CLANG AND NOT CLANG_VERSION VERSION_LESS "3")))
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set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fvisibility=hidden)
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endif()
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# link the target to its external dependencies (C++ SFML libraries)
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target_link_libraries(${target} ${THIS_DEPENDS})
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