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Each module now has its own export macro
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@@ -27,7 +27,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.h>
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#include <SFML/Window/Export.h>
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#include <stddef.h>
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@@ -51,7 +51,7 @@ typedef struct
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/// \return Current desktop video mode
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///
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////////////////////////////////////////////////////////////
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CSFML_API sfVideoMode sfVideoMode_GetDesktopMode(void);
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CSFML_WINDOW_API sfVideoMode sfVideoMode_GetDesktopMode(void);
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////////////////////////////////////////////////////////////
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/// \brief Retrieve all the video modes supported in fullscreen mode
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@@ -69,7 +69,7 @@ CSFML_API sfVideoMode sfVideoMode_GetDesktopMode(void);
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/// \return Pointer to an array containing all the supported fullscreen modes
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///
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////////////////////////////////////////////////////////////
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CSFML_API const sfVideoMode* sfVideoMode_GetFullscreenModes(size_t* Count);
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CSFML_WINDOW_API const sfVideoMode* sfVideoMode_GetFullscreenModes(size_t* Count);
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////////////////////////////////////////////////////////////
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/// \brief Tell whether or not a video mode is valid
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@@ -83,7 +83,7 @@ CSFML_API const sfVideoMode* sfVideoMode_GetFullscreenModes(size_t* Count);
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/// \return sfTrue if the video mode is valid for fullscreen mode
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///
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////////////////////////////////////////////////////////////
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CSFML_API sfBool sfVideoMode_IsValid(sfVideoMode mode);
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CSFML_WINDOW_API sfBool sfVideoMode_IsValid(sfVideoMode mode);
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#endif // SFML_VIDEOMODE_H
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