Each module now has its own export macro

This commit is contained in:
Laurent Gomila committed 2012-02-02 22:02:39 +01:00
1 parent 7615382a68
commit 0c5afa3483
70 files changed
+1010 -719

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+9 -7
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@@ -99,10 +99,11 @@ sfBool sfMusic_GetLoop(const sfMusic* music)
////////////////////////////////////////////////////////////
sfTime sfMusic_GetDuration(const sfMusic* music)
{
CSFML_CHECK_RETURN(music, sfTimeZero);
sfTime time = {0};
CSFML_CHECK_RETURN(music, time);
sf::Time time = music->This.GetDuration();
return sfMicroseconds(time.AsMicroseconds());
time.Microseconds = music->This.GetDuration().AsMicroseconds();
return time;
}
@@ -153,10 +154,11 @@ sfSoundStatus sfMusic_GetStatus(const sfMusic* music)
////////////////////////////////////////////////////////////
sfTime sfMusic_GetPlayingOffset(const sfMusic* music)
{
CSFML_CHECK_RETURN(music, sfTimeZero);
sfTime time = {0};
CSFML_CHECK_RETURN(music, time);
sf::Time time = music->This.GetPlayingOffset();
return sfMicroseconds(time.AsMicroseconds());
time.Microseconds = music->This.GetPlayingOffset().AsMicroseconds();
return time;
}
@@ -239,7 +241,7 @@ void sfMusic_GetPosition(const sfMusic* music, float* x, float* y, float* z)
////////////////////////////////////////////////////////////
CSFML_API sfBool sfMusic_IsRelativeToListener(const sfMusic* music)
CSFML_AUDIO_API sfBool sfMusic_IsRelativeToListener(const sfMusic* music)
{
CSFML_CALL_RETURN(music, IsRelativeToListener(), sfFalse);
}