Each module now has its own export macro

This commit is contained in:
Laurent Gomila committed 2012-02-02 22:02:39 +01:00
1 parent 7615382a68
commit 0c5afa3483
70 files changed
+1010 -719

No files matched your search

+4 -4
View File
@@ -378,7 +378,7 @@ void sfRenderWindow_DrawVertexArray(sfRenderWindow* renderWindow, const sfVertex
////////////////////////////////////////////////////////////
CSFML_API void sfRenderWindow_DrawPrimitives(sfRenderWindow* renderWindow,
CSFML_GRAPHICS_API void sfRenderWindow_DrawPrimitives(sfRenderWindow* renderWindow,
const sfVertex* vertices, unsigned int vertexCount,
sfPrimitiveType type, const sfRenderStates* states)
{
@@ -388,21 +388,21 @@ CSFML_API void sfRenderWindow_DrawPrimitives(sfRenderWindow* renderWindow,
////////////////////////////////////////////////////////////
CSFML_API void sfRenderWindow_PushGLStates(sfRenderWindow* renderWindow)
CSFML_GRAPHICS_API void sfRenderWindow_PushGLStates(sfRenderWindow* renderWindow)
{
CSFML_CALL(renderWindow, PushGLStates());
}
////////////////////////////////////////////////////////////
CSFML_API void sfRenderWindow_PopGLStates(sfRenderWindow* renderWindow)
CSFML_GRAPHICS_API void sfRenderWindow_PopGLStates(sfRenderWindow* renderWindow)
{
CSFML_CALL(renderWindow, PopGLStates());
}
////////////////////////////////////////////////////////////
CSFML_API void sfRenderWindow_ResetGLStates(sfRenderWindow* renderWindow)
CSFML_GRAPHICS_API void sfRenderWindow_ResetGLStates(sfRenderWindow* renderWindow)
{
CSFML_CALL(renderWindow, ResetGLStates());
}