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Fixed spacing...
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@@ -93,4 +93,5 @@ typedef struct
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float array[4 * 4];
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} sfGlslMat4;
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#endif // SFML_GLSL_H
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@@ -332,4 +332,5 @@ CSFML_GRAPHICS_API sfBool sfRenderTexture_isRepeated(const sfRenderTexture* rend
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfBool sfRenderTexture_generateMipmap(sfRenderTexture* renderTexture);
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#endif // SFML_RENDERTEXTURE_H
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