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Use Markdown for the readme and license files
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@@ -72,5 +72,5 @@ install(DIRECTORY include
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DESTINATION .
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COMPONENT devel
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PATTERN ".svn" EXCLUDE)
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install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR})
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install(FILES readme.txt DESTINATION ${INSTALL_MISC_DIR})
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install(FILES license.md DESTINATION ${INSTALL_MISC_DIR})
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install(FILES readme.md DESTINATION ${INSTALL_MISC_DIR})
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# CSFML
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CSFML - Copyright (C) 2007-2021 Laurent Gomila - laurent@sfml-dev.org
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This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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## External libraries used by CSFML
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* _SFML_ is under the zlib/png license
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CSFML
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-----
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CSFML - Copyright (C) 2007-2021 Laurent Gomila - laurent@sfml-dev.org
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This software is provided 'as-is', without any express or
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implied warranty. In no event will the authors be held
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liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute
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it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented;
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you must not claim that you wrote the original software.
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If you use this software in a product, an acknowledgment
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in the product documentation would be appreciated but
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is not required.
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2. Altered source versions must be plainly marked as such,
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and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any
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source distribution.
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External libraries used by CSFML
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--------------------------------
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* SFML is under the zlib/png license
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[](https://www.sfml-dev.org)
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# CSFML - Simple and Fast Multimedia Library for C
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SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is originally written in C++, and this project is its official binding for the C language.
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## Authors
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- Laurent Gomila - main developer (laurent@sfml-dev.org)
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- Lukas Dürrenberger - active maintainer (eXpl0it3r@sfml-dev.org)
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- Zachariah Brown (contact@zbrown.net)
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## Download
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You can get the latest official release on [SFML website](https://www.sfml-dev.org/download/csfml). You can also get the current development version from the [Git repository](https://github.com/SFML/CSFML).
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## Learn
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There is no tutorial for CSFML, but since it's a binding you can use the C++ resources:
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* The [official tutorials](https://www.sfml-dev.org/tutorials/)
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* The [online API documentation](https://www.sfml-dev.org/documentation/)
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* The [community wiki](https://github.com/SFML/SFML/wiki/)
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* The [community forum](https://en.sfml-dev.org/forums/) (or [French](https://fr.sfml-dev.org/forums/)
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Of course, you can also find the CSFML API documentation in the SDK.
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## Building
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Set `SFML_DIR` to a directory containing the `SFMLConfig.cmake` file, usually located at `lib/cmake/SFML`.
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## Contribute
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SFML and CSFML are open-source projects, and they need your help to go on growing and improving. Don't hesitate to post suggestions or bug reports on [the forum](https://en.sfml-dev.org/forums/), or post new bugs/features requests on the [issue tracker](https://github.com/SFML/CSFML/issues/). You can even fork the project on GitHub, maintain your own version and send us pull requests periodically to merge your work.
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-42
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CSFML - Simple and Fast Multimedia Library for C
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================================================
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SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing,
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graphics, audio and network.
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It is originally written in C++, and this project is its official binding for the C language.
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Authors
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-------
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Laurent Gomila - main developer (laurent@sfml-dev.org)
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Zachariah Brown - active maintainer (contact@zbrown.net)
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Download
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--------
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You can get the latest official release on SFML website (http://www.sfml-dev.org/download/csfml).
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You can also get the current development version from the git repository (https://github.com/SFML/CSFML).
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Learn
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-----
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There is no tutorial for CSFML, but since it's a binding you can use the C++ resources:
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* The official tutorials (http://www.sfml-dev.org/tutorials/)
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* The online API documentation (http://www.sfml-dev.org/documentation/)
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* The community wiki (https://github.com/SFML/SFML/wiki/)
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* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people)
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Of course, you can also find the CSFML API documentation in the SDK.
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Building
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--------
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The FindSFML.cmake script required by CMake to build CSFML, is located in SFML's cmake/Modules/ directory.
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Contribute
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----------
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SFML and CSFML are open-source projects, and they need your help to go on growing and improving.
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Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
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or post new bugs/features requests on the task tracker (https://github.com/SFML/CSFML/issues/).
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You can even fork the project on GitHub, maintain your own version and send us pull requests periodically to merge your work.
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