Updated to the new naming convention

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Laurent Gomila committed 2012-03-18 10:45:20 +01:00
1 parent 9d0d0588b2
commit 36904a45d9
99 files changed
+2409 -2369

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@@ -56,7 +56,7 @@ typedef enum
/// \return sfTrue if the button is pressed, sfFalse otherwise
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfBool sfMouse_IsButtonPressed(sfMouseButton button);
CSFML_WINDOW_API sfBool sfMouse_isButtonPressed(sfMouseButton button);
////////////////////////////////////////////////////////////
/// \brief Get the current position of the mouse
@@ -69,7 +69,7 @@ CSFML_WINDOW_API sfBool sfMouse_IsButtonPressed(sfMouseButton button);
/// \return Position of the mouse cursor, relative to the given window
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfVector2i sfMouse_GetPosition(const sfWindow* relativeTo);
CSFML_WINDOW_API sfVector2i sfMouse_getPosition(const sfWindow* relativeTo);
////////////////////////////////////////////////////////////
/// \brief Set the current position of the mouse
@@ -81,7 +81,7 @@ CSFML_WINDOW_API sfVector2i sfMouse_GetPosition(const sfWindow* relativeTo);
/// \param relativeTo Reference window
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfMouse_SetPosition(sfVector2i position, const sfWindow* relativeTo);
CSFML_WINDOW_API void sfMouse_setPosition(sfVector2i position, const sfWindow* relativeTo);
#endif // SFML_MOUSE_H