Updated to the new naming convention

This commit is contained in:
Laurent Gomila committed 2012-03-18 10:45:20 +01:00
1 parent 9d0d0588b2
commit 36904a45d9
99 files changed
+2409 -2369

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+10 -10
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@@ -31,46 +31,46 @@
////////////////////////////////////////////////////////////
sfSoundBufferRecorder* sfSoundBufferRecorder_Create(void)
sfSoundBufferRecorder* sfSoundBufferRecorder_create(void)
{
return new sfSoundBufferRecorder;
}
////////////////////////////////////////////////////////////
void sfSoundBufferRecorder_Destroy(sfSoundBufferRecorder* soundBufferRecorder)
void sfSoundBufferRecorder_destroy(sfSoundBufferRecorder* soundBufferRecorder)
{
delete soundBufferRecorder;
}
////////////////////////////////////////////////////////////
void sfSoundBufferRecorder_Start(sfSoundBufferRecorder* soundBufferRecorder, unsigned int sampleRate)
void sfSoundBufferRecorder_start(sfSoundBufferRecorder* soundBufferRecorder, unsigned int sampleRate)
{
CSFML_CALL(soundBufferRecorder, Start(sampleRate));
CSFML_CALL(soundBufferRecorder, start(sampleRate));
}
////////////////////////////////////////////////////////////
void sfSoundBufferRecorder_Stop(sfSoundBufferRecorder* soundBufferRecorder)
void sfSoundBufferRecorder_stop(sfSoundBufferRecorder* soundBufferRecorder)
{
CSFML_CALL(soundBufferRecorder, Stop());
CSFML_CALL(soundBufferRecorder, stop());
}
////////////////////////////////////////////////////////////
unsigned int sfSoundBufferRecorder_GetSampleRate(const sfSoundBufferRecorder* soundBufferRecorder)
unsigned int sfSoundBufferRecorder_getSampleRate(const sfSoundBufferRecorder* soundBufferRecorder)
{
CSFML_CALL_RETURN(soundBufferRecorder, GetSampleRate(), 0);
CSFML_CALL_RETURN(soundBufferRecorder, getSampleRate(), 0);
}
////////////////////////////////////////////////////////////
const sfSoundBuffer* sfSoundBufferRecorder_GetBuffer(const sfSoundBufferRecorder* soundBufferRecorder)
const sfSoundBuffer* sfSoundBufferRecorder_getBuffer(const sfSoundBufferRecorder* soundBufferRecorder)
{
CSFML_CHECK_RETURN(soundBufferRecorder, NULL);
soundBufferRecorder->SoundBuffer.This = soundBufferRecorder->This.GetBuffer();
soundBufferRecorder->SoundBuffer.This = soundBufferRecorder->This.getBuffer();
return &soundBufferRecorder->SoundBuffer;
}