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Added support for patial TCP sends
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@@ -34,6 +34,7 @@ typedef enum
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{
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sfSocketDone, ///< The socket has sent / received the data
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sfSocketNotReady, ///< The socket is not ready to send / receive data yet
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sfSocketPartial, ///< The socket sent a part of the data
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sfSocketDisconnected, ///< The TCP socket has been disconnected
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sfSocketError ///< An unexpected error happened
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@@ -150,6 +150,9 @@ CSFML_NETWORK_API void sfTcpSocket_disconnect(sfTcpSocket* socket);
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////////////////////////////////////////////////////////////
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/// \brief Send raw data to the remote peer of a TCP socket
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///
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/// To be able to handle partial sends over non-blocking
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/// sockets, use the sfTcpSocket_sendPartial(sfTcpSocket*, const void*, std::size_t, size_t*)
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/// overload instead.
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/// This function will fail if the socket is not connected.
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///
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/// \param socket TCP socket object
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@@ -161,6 +164,21 @@ CSFML_NETWORK_API void sfTcpSocket_disconnect(sfTcpSocket* socket);
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////////////////////////////////////////////////////////////
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CSFML_NETWORK_API sfSocketStatus sfTcpSocket_send(sfTcpSocket* socket, const void* data, size_t size);
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////////////////////////////////////////////////////////////
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/// \brief Send raw data to the remote peer
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///
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/// This function will fail if the socket is not connected.
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///
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/// \param socket TCP socket object
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/// \param data Pointer to the sequence of bytes to send
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/// \param size Number of bytes to send
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/// \param sent The number of bytes sent will be written here
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///
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/// \return Status code
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///
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////////////////////////////////////////////////////////////
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CSFML_NETWORK_API sfSocketStatus sfTcpSocket_sendPartial(sfTcpSocket* socket, const void* data, size_t size, size_t* sent);
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////////////////////////////////////////////////////////////
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/// \brief Receive raw data from the remote peer of a TCP socket
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///
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@@ -181,6 +199,10 @@ CSFML_NETWORK_API sfSocketStatus sfTcpSocket_receive(sfTcpSocket* socket, void*
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////////////////////////////////////////////////////////////
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/// \brief Send a formatted packet of data to the remote peer of a TCP socket
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///
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/// In non-blocking mode, if this function returns sfSocketPartial,
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/// you must retry sending the same unmodified packet before sending
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/// anything else in order to guarantee the packet arrives at the remote
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/// peer uncorrupted.
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/// This function will fail if the socket is not connected.
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///
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/// \param socket TCP socket object
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@@ -115,6 +115,15 @@ sfSocketStatus sfTcpSocket_send(sfTcpSocket* socket, const void* data, size_t si
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}
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////////////////////////////////////////////////////////////
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sfSocketStatus sfTcpSocket_sendPartial(sfTcpSocket* socket, const void* data, size_t size, size_t* sent)
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{
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CSFML_CHECK_RETURN(socket, sfSocketError);
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return static_cast<sfSocketStatus>(socket->This.send(data, size, *sent));
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}
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////////////////////////////////////////////////////////////
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sfSocketStatus sfTcpSocket_receive(sfTcpSocket* socket, void* data, size_t maxSize, size_t* sizeReceived)
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{
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