Add clang-tidy cppcoreguidelines-* checks

This commit is contained in:
Chris Thrasher committed 2024-09-03 12:15:01 -06:00
1 parent cc1b6f0c45
commit 4d23a89918
12 files changed
+65 -58

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+15
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@@ -1,11 +1,26 @@
Checks: >
bugprone-*,
clang-analyzer-*,
cppcoreguidelines-*,
modernize-*,
-bugprone-easily-swappable-parameters,
-bugprone-narrowing-conversions,
-clang-analyzer-core.NonNullParamChecker,
-clang-analyzer-security.insecureAPI.strcpy,
-cppcoreguidelines-avoid-c-arrays,
-cppcoreguidelines-avoid-magic-numbers,
-cppcoreguidelines-avoid-non-const-global-variables,
-cppcoreguidelines-macro-to-enum,
-cppcoreguidelines-macro-usage,
-cppcoreguidelines-narrowing-conversions,
-cppcoreguidelines-no-malloc,
-cppcoreguidelines-owning-memory,
-cppcoreguidelines-pro-bounds-array-to-pointer-decay,
-cppcoreguidelines-pro-bounds-constant-array-index,
-cppcoreguidelines-pro-bounds-pointer-arithmetic,
-cppcoreguidelines-pro-type-const-cast,
-cppcoreguidelines-pro-type-reinterpret-cast,
-cppcoreguidelines-special-member-functions,
-modernize-avoid-c-arrays,
-modernize-macro-to-enum,
-modernize-redundant-void-arg,
+9 -9
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@@ -43,15 +43,15 @@ typedef struct
} sfColor;
CSFML_GRAPHICS_API sfColor sfBlack; ///< Black predefined color
CSFML_GRAPHICS_API sfColor sfWhite; ///< White predefined color
CSFML_GRAPHICS_API sfColor sfRed; ///< Red predefined color
CSFML_GRAPHICS_API sfColor sfGreen; ///< Green predefined color
CSFML_GRAPHICS_API sfColor sfBlue; ///< Blue predefined color
CSFML_GRAPHICS_API sfColor sfYellow; ///< Yellow predefined color
CSFML_GRAPHICS_API sfColor sfMagenta; ///< Magenta predefined color
CSFML_GRAPHICS_API sfColor sfCyan; ///< Cyan predefined color
CSFML_GRAPHICS_API sfColor sfTransparent; ///< Transparent (black) predefined color
CSFML_GRAPHICS_API const sfColor sfBlack; ///< Black predefined color
CSFML_GRAPHICS_API const sfColor sfWhite; ///< White predefined color
CSFML_GRAPHICS_API const sfColor sfRed; ///< Red predefined color
CSFML_GRAPHICS_API const sfColor sfGreen; ///< Green predefined color
CSFML_GRAPHICS_API const sfColor sfBlue; ///< Blue predefined color
CSFML_GRAPHICS_API const sfColor sfYellow; ///< Yellow predefined color
CSFML_GRAPHICS_API const sfColor sfMagenta; ///< Magenta predefined color
CSFML_GRAPHICS_API const sfColor sfCyan; ///< Cyan predefined color
CSFML_GRAPHICS_API const sfColor sfTransparent; ///< Transparent (black) predefined color
////////////////////////////////////////////////////////////
+1 -1
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@@ -136,5 +136,5 @@ private:
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
sfInputStream myStream; ///< The source CSFML input stream
sfInputStream myStream{}; ///< The source CSFML input stream
};
+3 -3
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@@ -39,7 +39,7 @@
struct sfCircleShape
{
sf::CircleShape This;
const sfTexture* Texture;
mutable sfTransform Transform;
mutable sfTransform InverseTransform;
const sfTexture* Texture{};
mutable sfTransform Transform{};
mutable sfTransform InverseTransform{};
};
+9 -9
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@@ -31,15 +31,15 @@
////////////////////////////////////////////////////////////
sfColor sfBlack = sfColor_fromRGB(0, 0, 0);
sfColor sfWhite = sfColor_fromRGB(255, 255, 255);
sfColor sfRed = sfColor_fromRGB(255, 0, 0);
sfColor sfGreen = sfColor_fromRGB(0, 255, 0);
sfColor sfBlue = sfColor_fromRGB(0, 0, 255);
sfColor sfYellow = sfColor_fromRGB(255, 255, 0);
sfColor sfMagenta = sfColor_fromRGB(255, 0, 255);
sfColor sfCyan = sfColor_fromRGB(0, 255, 255);
sfColor sfTransparent = sfColor_fromRGBA(0, 0, 0, 0);
const sfColor sfBlack = sfColor_fromRGB(0, 0, 0);
const sfColor sfWhite = sfColor_fromRGB(255, 255, 255);
const sfColor sfRed = sfColor_fromRGB(255, 0, 0);
const sfColor sfGreen = sfColor_fromRGB(0, 255, 0);
const sfColor sfBlue = sfColor_fromRGB(0, 0, 255);
const sfColor sfYellow = sfColor_fromRGB(255, 255, 0);
const sfColor sfMagenta = sfColor_fromRGB(255, 0, 255);
const sfColor sfCyan = sfColor_fromRGB(0, 255, 255);
const sfColor sfTransparent = sfColor_fromRGBA(0, 0, 0, 0);
////////////////////////////////////////////////////////////
+3 -3
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@@ -39,7 +39,7 @@
struct sfConvexShape
{
sf::ConvexShape This;
const sfTexture* Texture;
mutable sfTransform Transform;
mutable sfTransform InverseTransform;
const sfTexture* Texture{};
mutable sfTransform Transform{};
mutable sfTransform InverseTransform{};
};
+3 -3
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@@ -39,7 +39,7 @@
struct sfRectangleShape
{
sf::RectangleShape This;
const sfTexture* Texture;
mutable sfTransform Transform;
mutable sfTransform InverseTransform;
const sfTexture* Texture{};
mutable sfTransform Transform{};
mutable sfTransform InverseTransform{};
};
+3 -3
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@@ -79,7 +79,7 @@ struct sfShape
}
sfShapeImpl This;
const sfTexture* Texture;
mutable sfTransform Transform;
mutable sfTransform InverseTransform;
const sfTexture* Texture{};
mutable sfTransform Transform{};
mutable sfTransform InverseTransform{};
};
+6 -14
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@@ -35,22 +35,14 @@
////////////////////////////////////////////////////////////
struct sfTexture
{
sfTexture()
sfTexture() = default;
sfTexture(sf::Texture* texture) : This(texture), OwnInstance(false)
{
This = new sf::Texture;
OwnInstance = true;
}
sfTexture(sf::Texture* texture)
sfTexture(const sfTexture& texture) : This(texture.This ? new sf::Texture(*texture.This) : nullptr)
{
This = texture;
OwnInstance = false;
}
sfTexture(const sfTexture& texture)
{
This = texture.This ? new sf::Texture(*texture.This) : nullptr;
OwnInstance = true;
}
~sfTexture()
@@ -59,6 +51,6 @@ struct sfTexture
delete This;
}
sf::Texture* This;
bool OwnInstance;
sf::Texture* This{new sf::Texture};
bool OwnInstance{true};
};
+2 -2
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@@ -38,6 +38,6 @@
struct sfTransformable
{
sf::Transformable This;
mutable sfTransform Transform;
mutable sfTransform InverseTransform;
mutable sfTransform Transform{};
mutable sfTransform InverseTransform{};
};
+8 -8
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@@ -117,56 +117,56 @@ bool sfPacket_readBool(sfPacket* packet)
int8_t sfPacket_readInt8(sfPacket* packet)
{
assert(packet);
int8_t value;
int8_t value = 0;
packet->This >> value;
return value;
}
uint8_t sfPacket_readUint8(sfPacket* packet)
{
assert(packet);
uint8_t value;
uint8_t value = 0;
packet->This >> value;
return value;
}
int16_t sfPacket_readInt16(sfPacket* packet)
{
assert(packet);
int16_t value;
int16_t value = 0;
packet->This >> value;
return value;
}
uint16_t sfPacket_readUint16(sfPacket* packet)
{
assert(packet);
uint16_t value;
uint16_t value = 0;
packet->This >> value;
return value;
}
int32_t sfPacket_readInt32(sfPacket* packet)
{
assert(packet);
int32_t value;
int32_t value = 0;
packet->This >> value;
return value;
}
uint32_t sfPacket_readUint32(sfPacket* packet)
{
assert(packet);
uint32_t value;
uint32_t value = 0;
packet->This >> value;
return value;
}
float sfPacket_readFloat(sfPacket* packet)
{
assert(packet);
float value;
float value = 0;
packet->This >> value;
return value;
}
double sfPacket_readDouble(sfPacket* packet)
{
assert(packet);
double value;
double value = 0;
packet->This >> value;
return value;
}
+3 -3
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@@ -123,8 +123,8 @@ sfSocketStatus sfUdpSocket_receive(sfUdpSocket* socket,
assert(socket);
std::optional<sf::IpAddress> address;
unsigned short port;
std::size_t sizeReceived;
unsigned short port = 0;
std::size_t sizeReceived = 0;
sf::Socket::Status status = socket->This.receive(data, size, sizeReceived, address, port);
if (status != sf::Socket::Status::Done)
@@ -175,7 +175,7 @@ sfSocketStatus sfUdpSocket_receivePacket(sfUdpSocket* socket, sfPacket* packet,
assert(packet);
std::optional<sf::IpAddress> address;
unsigned short port;
unsigned short port = 0;
sf::Socket::Status status = socket->This.receive(packet->This, address, port);
if (status != sf::Socket::Status::Done)