Added Vector classes

Updated according to the latest modifications in SFML
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Laurent Gomila committed 2012-03-09 00:18:08 +01:00
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commit 69433eb0a4
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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_VECTOR2_H
#define SFML_VECTOR2_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/System/Export.h>
////////////////////////////////////////////////////////////
/// \brief 2-component vector of integers
///
////////////////////////////////////////////////////////////
typedef struct
{
int x;
int y;
} sfVector2i;
////////////////////////////////////////////////////////////
/// \brief 2-component vector of unsigned integers
///
////////////////////////////////////////////////////////////
typedef struct
{
unsigned int x;
unsigned int y;
} sfVector2u;
////////////////////////////////////////////////////////////
/// \brief 2-component vector of floats
///
////////////////////////////////////////////////////////////
typedef struct
{
float x;
float y;
} sfVector2f;
#endif // SFML_VECTOR2_H
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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_VECTOR3_H
#define SFML_VECTOR3_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/System/Export.h>
////////////////////////////////////////////////////////////
/// \brief 3-component vector of floats
///
////////////////////////////////////////////////////////////
typedef struct
{
float x;
float y;
float z;
} sfVector3f;
#endif // SFML_VECTOR3_H