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Use (void) for function prototypes with no parameters
This is required when compiling these headers as C code. These were omitted becuase before the addition of examples these headers were only compiled locally as C++ files where adding the void keyword is not needed.
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@@ -68,7 +68,7 @@ CSFML_AUDIO_API void sfListener_setPosition(sfVector3f position);
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/// \return The listener's position
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///
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////////////////////////////////////////////////////////////
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CSFML_AUDIO_API sfVector3f sfListener_getPosition();
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CSFML_AUDIO_API sfVector3f sfListener_getPosition(void);
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////////////////////////////////////////////////////////////
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/// \brief Set the orientation of the forward vector in the scene
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@@ -91,7 +91,7 @@ CSFML_AUDIO_API void sfListener_setDirection(sfVector3f direction);
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/// \return Listener's forward vector (not normalized)
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///
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////////////////////////////////////////////////////////////
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CSFML_AUDIO_API sfVector3f sfListener_getDirection();
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CSFML_AUDIO_API sfVector3f sfListener_getDirection(void);
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////////////////////////////////////////////////////////////
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/// \brief Set the upward vector of the listener in the scene
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@@ -114,7 +114,7 @@ CSFML_AUDIO_API void sfListener_setUpVector(sfVector3f upVector);
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/// \return Listener's upward vector (not normalized)
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///
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////////////////////////////////////////////////////////////
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CSFML_AUDIO_API sfVector3f sfListener_getUpVector();
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CSFML_AUDIO_API sfVector3f sfListener_getUpVector(void);
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#endif // SFML_LISTENER_H
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@@ -157,7 +157,7 @@ CSFML_AUDIO_API const char** sfSoundRecorder_getAvailableDevices(size_t* count);
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/// \return The name of the default audio capture device (null terminated)
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///
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////////////////////////////////////////////////////////////
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CSFML_AUDIO_API const char* sfSoundRecorder_getDefaultDevice();
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CSFML_AUDIO_API const char* sfSoundRecorder_getDefaultDevice(void);
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////////////////////////////////////////////////////////////
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/// \brief Set the audio capture device
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@@ -119,7 +119,7 @@
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// ...
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// };
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//
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// CSFML_DEPRECATED void globalFunc();
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// CSFML_DEPRECATED void globalFunc(void);
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////////////////////////////////////////////////////////////
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#if defined(CSFML_NO_DEPRECATED_WARNINGS)
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@@ -50,6 +50,6 @@ typedef struct
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/// \brief Define the default values for a RenderState
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfRenderStates sfRenderStates_default();
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CSFML_GRAPHICS_API sfRenderStates sfRenderStates_default(void);
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#endif // SFML_RENDERSTATES_H
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@@ -326,7 +326,7 @@ CSFML_GRAPHICS_API const sfTexture* sfRenderTexture_getTexture(const sfRenderTex
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/// \return The maximum anti-aliasing level supported by the system
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API unsigned int sfRenderTexture_getMaximumAntialiasingLevel();
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CSFML_GRAPHICS_API unsigned int sfRenderTexture_getMaximumAntialiasingLevel(void);
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////////////////////////////////////////////////////////////
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/// \brief Enable or disable the smooth filter on a render texture
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@@ -403,7 +403,7 @@ CSFML_GRAPHICS_API void sfTexture_bind(const sfTexture* texture, sfTextureCoordi
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/// \return Maximum size allowed for textures, in pixels
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API unsigned int sfTexture_getMaximumSize();
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CSFML_GRAPHICS_API unsigned int sfTexture_getMaximumSize(void);
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#endif // SFML_TEXTURE_H
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@@ -248,7 +248,7 @@ CSFML_GRAPHICS_API void sfVertexBuffer_bind(const sfVertexBuffer* vertexBuffer);
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/// \return True if vertex buffers are supported, false otherwise
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfBool sfVertexBuffer_isAvailable();
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CSFML_GRAPHICS_API sfBool sfVertexBuffer_isAvailable(void);
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#endif // SFML_VERTEXBUFFER_H
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@@ -203,7 +203,7 @@ CSFML_NETWORK_API sfSocketStatus sfUdpSocket_receivePacket(sfUdpSocket* socket,
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/// \return The maximum size of a UDP datagram (message)
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///
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////////////////////////////////////////////////////////////
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CSFML_NETWORK_API unsigned int sfUdpSocket_maxDatagramSize();
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CSFML_NETWORK_API unsigned int sfUdpSocket_maxDatagramSize(void);
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#endif // SFML_UDPSOCKET_H
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@@ -42,7 +42,7 @@
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/// \return Clipboard contents as a locale-dependent ANSI string
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API const char* sfClipboard_getString();
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CSFML_WINDOW_API const char* sfClipboard_getString(void);
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////////////////////////////////////////////////////////////
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@@ -55,7 +55,7 @@ CSFML_WINDOW_API const char* sfClipboard_getString();
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/// \return Clipboard contents as UTF-32
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API const sfUint32* sfClipboard_getUnicodeString();
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CSFML_WINDOW_API const sfUint32* sfClipboard_getUnicodeString(void);
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////////////////////////////////////////////////////////////
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/// \brief Set the content of the clipboard as ANSI string data
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@@ -32,7 +32,7 @@
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#include <SFML/Window/Types.h>
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#include <SFML/Window/Window.h>
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typedef void (*GlFunctionPointer)();
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typedef void (*GlFunctionPointer)(void);
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////////////////////////////////////////////////////////////
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/// \brief Create a new context
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@@ -104,6 +104,6 @@ CSFML_WINDOW_API sfContextSettings sfContext_getSettings(const sfContext* contex
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/// \return The active context's ID or 0 if no context is currently active
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId();
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CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId(void);
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#endif // SFML_CONTEXT_H
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@@ -43,7 +43,7 @@ typedef uint64_t VkSurfaceKHR;
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typedef struct VkAllocationCallbacks VkAllocationCallbacks;
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typedef void (*sfVulkanFunctionPointer)();
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typedef void (*sfVulkanFunctionPointer)(void);
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////////////////////////////////////////////////////////////
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/// \brief Tell whether or not the system supports Vulkan
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@@ -79,4 +79,4 @@ CSFML_WINDOW_API sfVulkanFunctionPointer sfVulkan_getFunction(const char* name);
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/// \return Vulkan instance extensions required for graphics
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///
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////////////////////////////////////////////////////////////
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CSFML_WINDOW_API const char* const* sfVulkan_getGraphicsRequiredInstanceExtensions();
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CSFML_WINDOW_API const char* const* sfVulkan_getGraphicsRequiredInstanceExtensions(void);
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