Use (void) for function prototypes with no parameters

This is required when compiling these headers as C code. These were
omitted becuase before the addition of examples these headers were
only compiled locally as C++ files where adding the void keyword is
not needed.
This commit is contained in:
Chris Thrasher committed 2023-12-20 15:33:35 -06:00
1 parent 76c1e643fa
commit 843deb2f6b
11 files changed
+16 -16

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+2 -2
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@@ -42,7 +42,7 @@
/// \return Clipboard contents as a locale-dependent ANSI string
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API const char* sfClipboard_getString();
CSFML_WINDOW_API const char* sfClipboard_getString(void);
////////////////////////////////////////////////////////////
@@ -55,7 +55,7 @@ CSFML_WINDOW_API const char* sfClipboard_getString();
/// \return Clipboard contents as UTF-32
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API const sfUint32* sfClipboard_getUnicodeString();
CSFML_WINDOW_API const sfUint32* sfClipboard_getUnicodeString(void);
////////////////////////////////////////////////////////////
/// \brief Set the content of the clipboard as ANSI string data
+2 -2
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@@ -32,7 +32,7 @@
#include <SFML/Window/Types.h>
#include <SFML/Window/Window.h>
typedef void (*GlFunctionPointer)();
typedef void (*GlFunctionPointer)(void);
////////////////////////////////////////////////////////////
/// \brief Create a new context
@@ -104,6 +104,6 @@ CSFML_WINDOW_API sfContextSettings sfContext_getSettings(const sfContext* contex
/// \return The active context's ID or 0 if no context is currently active
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId();
CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId(void);
#endif // SFML_CONTEXT_H
+2 -2
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@@ -43,7 +43,7 @@ typedef uint64_t VkSurfaceKHR;
typedef struct VkAllocationCallbacks VkAllocationCallbacks;
typedef void (*sfVulkanFunctionPointer)();
typedef void (*sfVulkanFunctionPointer)(void);
////////////////////////////////////////////////////////////
/// \brief Tell whether or not the system supports Vulkan
@@ -79,4 +79,4 @@ CSFML_WINDOW_API sfVulkanFunctionPointer sfVulkan_getFunction(const char* name);
/// \return Vulkan instance extensions required for graphics
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API const char* const* sfVulkan_getGraphicsRequiredInstanceExtensions();
CSFML_WINDOW_API const char* const* sfVulkan_getGraphicsRequiredInstanceExtensions(void);