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Now using Vector2 and Vector3 structs in functions
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@@ -32,10 +32,11 @@
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#include <SFML/Graphics/Color.h>
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#include <SFML/Graphics/Rect.h>
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#include <SFML/Graphics/Types.h>
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#include <SFML/System/Vector2.h>
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typedef unsigned int (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape
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typedef void (*sfShapeGetPointCallback)(unsigned int, float*, float*, void*); ///< Type of the callback used to get a point of a shape
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typedef unsigned int (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape
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typedef sfVector2f (*sfShapeGetPointCallback)(unsigned int, void*); ///< Type of the callback used to get a point of a shape
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////////////////////////////////////////////////////////////
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/// \brief Create a new shape
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@@ -64,21 +65,20 @@ CSFML_GRAPHICS_API void sfShape_Destroy(sfShape* shape);
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///
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/// This function completely overwrites the previous position.
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/// See sfShape_Move to apply an offset based on the previous position instead.
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/// The default position of a shape object is (0, 0).
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/// The default position of a circle Shape object is (0, 0).
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///
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/// \param shape Shape object
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/// \param x X coordinate of the new position
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/// \param y Y coordinate of the new position
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/// \param shape Shape object
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/// \param position New position
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_SetPosition(sfShape* shape, float x, float y);
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CSFML_GRAPHICS_API void sfShape_SetPosition(sfShape* shape, sfVector2f position);
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////////////////////////////////////////////////////////////
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/// \brief Set the orientation of a shape
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///
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/// This function completely overwrites the previous rotation.
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/// See sfShape_Rotate to add an angle based on the previous rotation instead.
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/// The default rotation of a shape object is 0.
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/// The default rotation of a circle Shape object is 0.
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///
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/// \param shape Shape object
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/// \param angle New rotation, in degrees
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@@ -91,14 +91,13 @@ CSFML_GRAPHICS_API void sfShape_SetRotation(sfShape* shape, float angle);
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///
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/// This function completely overwrites the previous scale.
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/// See sfShape_Scale to add a factor based on the previous scale instead.
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/// The default scale of a shape object is (1, 1).
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/// The default scale of a circle Shape object is (1, 1).
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///
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/// \param shape Shape object
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/// \param factorX New horizontal scale factor
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/// \param factorY New vertical scale factor
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/// \param shape Shape object
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/// \param scale New scale factors
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_SetScale(sfShape* shape, float factorX, float factorY);
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CSFML_GRAPHICS_API void sfShape_SetScale(sfShape* shape, sfVector2f scale);
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////////////////////////////////////////////////////////////
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/// \brief Set the local origin of a shape
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@@ -108,14 +107,13 @@ CSFML_GRAPHICS_API void sfShape_SetScale(sfShape* shape, float factorX, float fa
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/// The coordinates of this point must be relative to the
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/// top-left corner of the object, and ignore all
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/// transformations (position, scale, rotation).
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/// The default origin of a shape object is (0, 0).
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/// The default origin of a circle Shape object is (0, 0).
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///
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/// \param shape Shape object
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/// \param x X coordinate of the new origin
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/// \param y Y coordinate of the new origin
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/// \param shape Shape object
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/// \param origin New origin
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_SetOrigin(sfShape* shape, float x, float y);
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CSFML_GRAPHICS_API void sfShape_SetOrigin(sfShape* shape, sfVector2f origin);
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////////////////////////////////////////////////////////////
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/// \brief Get the position of a shape
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@@ -125,7 +123,7 @@ CSFML_GRAPHICS_API void sfShape_SetOrigin(sfShape* shape, float x, float y);
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/// \return Current position
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_GetPosition(const sfShape* shape, float* x, float* y);
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CSFML_GRAPHICS_API sfVector2f sfShape_GetPosition(const sfShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Get the orientation of a shape
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@@ -147,7 +145,7 @@ CSFML_GRAPHICS_API float sfShape_GetRotation(const sfShape* shape);
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/// \return Current scale factors
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_GetScale(const sfShape* shape, float* x, float* y);
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CSFML_GRAPHICS_API sfVector2f sfShape_GetScale(const sfShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Get the local origin of a shape
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@@ -157,7 +155,7 @@ CSFML_GRAPHICS_API void sfShape_GetScale(const sfShape* shape, float* x, float*
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/// \return Current origin
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_GetOrigin(const sfShape* shape, float* x, float* y);
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CSFML_GRAPHICS_API sfVector2f sfShape_GetOrigin(const sfShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Move a shape by a given offset
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@@ -165,12 +163,11 @@ CSFML_GRAPHICS_API void sfShape_GetOrigin(const sfShape* shape, float* x, float*
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/// This function adds to the current position of the object,
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/// unlike sfShape_SetPosition which overwrites it.
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///
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/// \param shape Shape object
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/// \param offsetX X offset
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/// \param offsetY Y offset
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/// \param shape Shape object
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/// \param offset Offset
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_Move(sfShape* shape, float offsetX, float offsetY);
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CSFML_GRAPHICS_API void sfShape_Move(sfShape* shape, sfVector2f offset);
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////////////////////////////////////////////////////////////
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/// \brief Rotate a shape
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@@ -191,11 +188,10 @@ CSFML_GRAPHICS_API void sfShape_Rotate(sfShape* shape, float angle);
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/// unlike sfShape_SetScale which overwrites it.
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///
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/// \param shape Shape object
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/// \param factorX Horizontal scale factor
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/// \param factorY Vertical scale factor
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/// \param factors Scale factors
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_Scale(sfShape* shape, float factorX, float factorY);
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CSFML_GRAPHICS_API void sfShape_Scale(sfShape* shape, sfVector2f factors);
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////////////////////////////////////////////////////////////
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/// \brief Get the combined transform of a shape
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@@ -367,7 +363,7 @@ CSFML_GRAPHICS_API unsigned int sfShape_GetPointCount(const sfShape* shape);
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/// \return Index-th point of the shape
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfShape_GetPoint(const sfShape* shape, unsigned int index, float* x, float* y);
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CSFML_GRAPHICS_API sfVector2f sfShape_GetPoint(const sfShape* shape, unsigned int index);
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////////////////////////////////////////////////////////////
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/// \brief Get the local bounding rectangle of a shape
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