Replaced getWidth/getHeight with getSize in sfImage and sfTexture

This commit is contained in:
Laurent Gomila committed 2012-03-31 22:45:37 +02:00
1 parent 228a06ba64
commit ad8a1aade0
4 files changed
+24 -40

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+4 -13
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@@ -33,6 +33,7 @@
#include <SFML/Graphics/Rect.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/InputStream.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
@@ -159,24 +160,14 @@ CSFML_GRAPHICS_API void sfImage_destroy(sfImage* image);
CSFML_GRAPHICS_API sfBool sfImage_saveToFile(const sfImage* image, const char* filename);
////////////////////////////////////////////////////////////
/// \brief Return the width of an image
/// \brief Return the size of an image
///
/// \param image Image object
///
/// \return Width in pixels
/// \return Size in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfImage_getWidth(const sfImage* image);
////////////////////////////////////////////////////////////
/// \brief Return the height of an image
///
/// \param image Image object
///
/// \return Height in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfImage_getHeight(const sfImage* image);
CSFML_GRAPHICS_API sfVector2u sfImage_getSize(const sfImage* image);
////////////////////////////////////////////////////////////
/// \brief Create a transparency mask from a specified color-key
+4 -13
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@@ -33,6 +33,7 @@
#include <SFML/Graphics/Types.h>
#include <SFML/Window/Types.h>
#include <SFML/System/InputStream.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
@@ -111,24 +112,14 @@ CSFML_GRAPHICS_API sfTexture* sfTexture_copy(sfTexture* texture);
CSFML_GRAPHICS_API void sfTexture_destroy(sfTexture* texture);
////////////////////////////////////////////////////////////
/// \brief Return the width of the texture
/// \brief Return the size of the texture
///
/// \param texture Texture to read
///
/// \return Width in pixels
/// \return Size in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfTexture_getWidth(const sfTexture* texture);
////////////////////////////////////////////////////////////
/// \brief Return the height of the texture
///
/// \param texture Texture to read
///
/// \return Height in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfTexture_getHeight(const sfTexture* texture);
CSFML_GRAPHICS_API sfVector2u sfTexture_getSize(const sfTexture* texture);
////////////////////////////////////////////////////////////
/// \brief Copy a texture's pixels to an image
+8 -7
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@@ -174,16 +174,17 @@ const sfUint8* sfImage_getPixelsPtr(const sfImage* image)
////////////////////////////////////////////////////////////
unsigned int sfImage_getWidth(const sfImage* image)
sfVector2u sfImage_getSize(const sfImage* image)
{
CSFML_CALL_RETURN(image, getWidth(), 0);
}
sfVector2u size = {0, 0};
CSFML_CHECK_RETURN(image, size);
sf::Vector2u sfmlSize = image->This.getSize();
////////////////////////////////////////////////////////////
unsigned int sfImage_getHeight(const sfImage* image)
{
CSFML_CALL_RETURN(image, getHeight(), 0);
size.x = sfmlSize.x;
size.y = sfmlSize.y;
return size;
}
+8 -7
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@@ -147,16 +147,17 @@ void sfTexture_destroy(sfTexture* texture)
////////////////////////////////////////////////////////////
unsigned int sfTexture_getWidth(const sfTexture* texture)
sfVector2u sfTexture_getSize(const sfTexture* texture)
{
CSFML_CALL_PTR_RETURN(texture, getWidth(), 0);
}
sfVector2u size = {0, 0};
CSFML_CHECK_RETURN(texture, size);
sf::Vector2u sfmlSize = texture->This->getSize();
////////////////////////////////////////////////////////////
unsigned int sfTexture_getHeight(const sfTexture* texture)
{
CSFML_CALL_PTR_RETURN(texture, getHeight(), 0);
size.x = sfmlSize.x;
size.y = sfmlSize.y;
return size;
}