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sfTransform is no longer a wrapper around a sf::Transform*, it is a simple structure
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@@ -31,6 +31,7 @@
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#include <SFML/Graphics/Export.h>
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#include <SFML/Graphics/Color.h>
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#include <SFML/Graphics/Rect.h>
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#include <SFML/Graphics/Transform.h>
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#include <SFML/Graphics/Types.h>
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#include <SFML/System/Vector2.h>
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@@ -202,7 +203,7 @@ CSFML_GRAPHICS_API void sfCircleShape_scale(sfCircleShape* shape, sfVector2f fac
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/// \return Transform combining the position/rotation/scale/origin of the object
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const sfTransform* sfCircleShape_getTransform(const sfCircleShape* shape);
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CSFML_GRAPHICS_API sfTransform sfCircleShape_getTransform(const sfCircleShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Get the inverse of the combined transform of a circle shape
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@@ -212,7 +213,7 @@ CSFML_GRAPHICS_API const sfTransform* sfCircleShape_getTransform(const sfCircleS
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/// \return Inverse of the combined transformations applied to the object
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const sfTransform* sfCircleShape_getInverseTransform(const sfCircleShape* shape);
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CSFML_GRAPHICS_API sfTransform sfCircleShape_getInverseTransform(const sfCircleShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Change the source texture of a circle shape
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