sfTransform is no longer a wrapper around a sf::Transform*, it is a simple structure

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Laurent Gomila committed 2012-05-22 17:56:01 +02:00
1 parent bf614690ad
commit bfebe0aab4
30 files changed
+179 -159

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@@ -30,6 +30,7 @@
////////////////////////////////////////////////////////////
#include <SFML/Graphics/Export.h>
#include <SFML/Graphics/Color.h>
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/InputStream.h>
#include <SFML/System/Vector2.h>
@@ -290,7 +291,7 @@ CSFML_GRAPHICS_API void sfShader_setColorParameter(sfShader* shader, const char*
/// \param transform Transform to assign
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfShader_setTransformParameter(sfShader* shader, const char* name, const sfTransform* transform);
CSFML_GRAPHICS_API void sfShader_setTransformParameter(sfShader* shader, const char* name, sfTransform transform);
////////////////////////////////////////////////////////////
/// \brief Change a texture parameter of a shader