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sfTransform is no longer a wrapper around a sf::Transform*, it is a simple structure
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@@ -31,6 +31,7 @@
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#include <SFML/Graphics/Export.h>
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#include <SFML/Graphics/Color.h>
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#include <SFML/Graphics/Rect.h>
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#include <SFML/Graphics/Transform.h>
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#include <SFML/Graphics/Types.h>
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#include <SFML/System/Vector2.h>
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@@ -201,7 +202,7 @@ CSFML_GRAPHICS_API void sfShape_scale(sfShape* shape, sfVector2f factors);
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/// \return Transform combining the position/rotation/scale/origin of the object
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const sfTransform* sfShape_getTransform(const sfShape* shape);
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CSFML_GRAPHICS_API sfTransform sfShape_getTransform(const sfShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Get the inverse of the combined transform of a shape
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@@ -211,7 +212,7 @@ CSFML_GRAPHICS_API const sfTransform* sfShape_getTransform(const sfShape* shape)
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/// \return Inverse of the combined transformations applied to the object
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const sfTransform* sfShape_getInverseTransform(const sfShape* shape);
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CSFML_GRAPHICS_API sfTransform sfShape_getInverseTransform(const sfShape* shape);
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////////////////////////////////////////////////////////////
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/// \brief Change the source texture of a shape
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