sfTransform is no longer a wrapper around a sf::Transform*, it is a simple structure

This commit is contained in:
Laurent Gomila committed 2012-05-22 17:56:01 +02:00
1 parent bf614690ad
commit bfebe0aab4
30 files changed
+179 -159

No files matched your search

+3 -2
View File
@@ -31,6 +31,7 @@
#include <SFML/Graphics/Export.h>
#include <SFML/Graphics/Color.h>
#include <SFML/Graphics/Rect.h>
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h>
@@ -201,7 +202,7 @@ CSFML_GRAPHICS_API void sfShape_scale(sfShape* shape, sfVector2f factors);
/// \return Transform combining the position/rotation/scale/origin of the object
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API const sfTransform* sfShape_getTransform(const sfShape* shape);
CSFML_GRAPHICS_API sfTransform sfShape_getTransform(const sfShape* shape);
////////////////////////////////////////////////////////////
/// \brief Get the inverse of the combined transform of a shape
@@ -211,7 +212,7 @@ CSFML_GRAPHICS_API const sfTransform* sfShape_getTransform(const sfShape* shape)
/// \return Inverse of the combined transformations applied to the object
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API const sfTransform* sfShape_getInverseTransform(const sfShape* shape);
CSFML_GRAPHICS_API sfTransform sfShape_getInverseTransform(const sfShape* shape);
////////////////////////////////////////////////////////////
/// \brief Change the source texture of a shape