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Add text shaping, alignment and orientation API
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@@ -30,12 +30,15 @@
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#include <CSFML/Graphics/Export.h>
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#include <CSFML/Graphics/Color.h>
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#include <CSFML/Graphics/Glyph.h>
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#include <CSFML/Graphics/Rect.h>
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#include <CSFML/Graphics/Transform.h>
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#include <CSFML/Graphics/Types.h>
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#include <CSFML/Graphics/Vertex.h>
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#include <CSFML/System/Vector2.h>
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#include <stddef.h>
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#include <stdint.h>
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////////////////////////////////////////////////////////////
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@@ -50,6 +53,102 @@ typedef enum
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sfTextStrikeThrough = 1 << 3 ///< Strike through characters
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} sfTextStyle;
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////////////////////////////////////////////////////////////
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/// \brief Line alignment of a multi-line text
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///
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////////////////////////////////////////////////////////////
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typedef enum
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{
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sfTextLineAlignmentDefault, ///< Automatically align lines by script direction, left-align left-to-right text and right-align right-to-left text
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sfTextLineAlignmentLeft, ///< Force align all lines to the left, regardless of script direction
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sfTextLineAlignmentCenter, ///< Force align all lines centrally
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sfTextLineAlignmentRight ///< Force align lines to the right, regardless of script direction
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} sfTextLineAlignment;
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////////////////////////////////////////////////////////////
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/// \brief Cluster grouping algorithm
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///
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////////////////////////////////////////////////////////////
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typedef enum
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{
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sfTextClusterGroupingGrapheme, ///< Group clusters by grapheme
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sfTextClusterGroupingCharacter, ///< Group clusters by character
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sfTextClusterGroupingNone ///< Do not group clusters
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} sfTextClusterGrouping;
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////////////////////////////////////////////////////////////
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/// \brief Direction of the text a glyph belongs to
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///
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////////////////////////////////////////////////////////////
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typedef enum
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{
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sfTextDirectionUnspecified, ///< Unspecified
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sfTextDirectionLeftToRight, ///< Left-to-right
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sfTextDirectionRightToLeft, ///< Right-to-left
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sfTextDirectionTopToBottom, ///< Top-to-bottom
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sfTextDirectionBottomToTop ///< Bottom-to-top
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} sfTextDirection;
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////////////////////////////////////////////////////////////
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/// \brief Text orientation
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///
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////////////////////////////////////////////////////////////
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typedef enum
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{
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sfTextOrientationDefault, ///< Default (left-to-right or right-to-left depending on detected script)
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sfTextOrientationTopToBottom, ///< Top-to-bottom
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sfTextOrientationBottomToTop ///< Bottom-to-top
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} sfTextOrientation;
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////////////////////////////////////////////////////////////
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/// \brief Glyph that has been positioned by the shaper
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///
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////////////////////////////////////////////////////////////
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typedef struct
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{
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sfGlyph glyph; ///< The glyph
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sfVector2f position; ///< Position of the glyph within a text
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uint32_t cluster; ///< Cluster ID
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sfTextDirection textDirection; ///< Text direction
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float baseline; ///< The baseline position of the line this glyph is a part of
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size_t vertexOffset; ///< Starting offset of the vertex data belonging to this glyph
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size_t vertexCount; ///< Count of vertices belonging to this glyph
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} sfShapedGlyph;
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////////////////////////////////////////////////////////////
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/// \brief Callback that is provided with glyph data for pre-processing
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///
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/// The callback is called once per glyph whenever the text
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/// geometry is regenerated, in the order in which the glyph
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/// geometry is generated. The style, fill color, outline color
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/// and outline thickness of the glyph can be modified through
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/// the given pointers.
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///
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/// To map glyphs back to the input string, use the cluster
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/// value of the shaped glyph. See sf::Text::GlyphPreProcessor
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/// in the SFML documentation for a detailed explanation.
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///
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/// Changing the style or outline thickness might lead to
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/// slight inconsistencies of the text bounds, changing the
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/// fill or outline color is always safe. It is not safe to
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/// query the text bounds from within the callback.
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///
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/// \param shapedGlyph The shaped glyph to pre-process
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/// \param style Style of the glyph (see sfTextStyle enum)
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/// \param fillColor Fill color of the glyph
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/// \param outlineColor Outline color of the glyph
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/// \param outlineThickness Outline thickness of the glyph
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/// \param userData User data passed to sfText_setGlyphPreProcessor
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///
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////////////////////////////////////////////////////////////
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typedef void (*sfGlyphPreProcessor)(
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const sfShapedGlyph* shapedGlyph,
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uint32_t* style,
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sfColor* fillColor,
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sfColor* outlineColor,
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float* outlineThickness,
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void* userData);
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////////////////////////////////////////////////////////////
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/// \brief Create a new text
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@@ -367,6 +466,31 @@ CSFML_GRAPHICS_API void sfText_setOutlineColor(sfText* text, sfColor color);
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setOutlineThickness(sfText* text, float thickness);
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////////////////////////////////////////////////////////////
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/// \brief Set the line alignment for a multi-line text
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///
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/// By default, the line alignment is sfTextLineAlignmentDefault.
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///
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/// \param text Text object
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/// \param lineAlignment New line alignment
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setLineAlignment(sfText* text, sfTextLineAlignment lineAlignment);
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////////////////////////////////////////////////////////////
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/// \brief Set the text orientation
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///
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/// By default, the text orientation is sfTextOrientationDefault.
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///
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/// Vertical text orientations require the font to provide
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/// vertical metrics, see sfFontInfo.
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///
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/// \param text Text object
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/// \param textOrientation New text orientation
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setTextOrientation(sfText* text, sfTextOrientation textOrientation);
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////////////////////////////////////////////////////////////
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/// \brief Get the string of a text (returns an ANSI string)
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///
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@@ -475,6 +599,26 @@ CSFML_GRAPHICS_API sfColor sfText_getOutlineColor(const sfText* text);
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API float sfText_getOutlineThickness(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the line alignment for a multi-line text
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///
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/// \param text Text object
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///
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/// \return Line alignment
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfTextLineAlignment sfText_getLineAlignment(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Get the text orientation
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///
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/// \param text Text object
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///
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/// \return Text orientation
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfTextOrientation sfText_getTextOrientation(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Return the position of the \a index-th character in a text
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///
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@@ -495,6 +639,109 @@ CSFML_GRAPHICS_API float sfText_getOutlineThickness(const sfText* text);
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API CSFML_DEPRECATED sfVector2f sfText_findCharacterPos(const sfText* text, size_t index);
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////////////////////////////////////////////////////////////
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/// \brief Get the shaped glyphs that make up a text
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///
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/// The result of shaping, i.e. positioning individual glyphs
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/// based on the properties of the font and the input text,
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/// is a sequence of shaped glyphs. In addition to the glyph
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/// information that is available by looking up a glyph from
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/// a font, the glyph position, glyph cluster ID and direction
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/// of the text represented by the glyph is provided.
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///
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/// When positioning e.g. a cursor within the text, grapheme
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/// clusters can be treated as the basic units of which the
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/// text is composed. See sfText_setClusterGrouping.
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///
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/// The returned glyph positions are in local coordinates
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/// (translation, rotation, scale and origin are not applied).
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///
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/// The returned array is owned by the text and stays valid
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/// until the next call to this function or until the text
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/// is destroyed.
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///
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/// \param text Text object
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/// \param count Pointer to a variable that will be filled with the number of shaped glyphs
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///
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/// \return Pointer to the array of shaped glyphs
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API const sfShapedGlyph* sfText_getShapedGlyphs(const sfText* text, size_t* count);
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////////////////////////////////////////////////////////////
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/// \brief Get the cluster grouping algorithm in use
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///
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/// \param text Text object
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///
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/// \return The cluster grouping algorithm in use
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfTextClusterGrouping sfText_getClusterGrouping(const sfText* text);
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////////////////////////////////////////////////////////////
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/// \brief Set the cluster grouping algorithm to use
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///
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/// By default, character cluster grouping is used.
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///
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/// Character cluster grouping is good enough to be able to
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/// position cursors in most scenarios. If more coarse-grained
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/// grouping is required, grapheme grouping can be selected.
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///
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/// Cluster grouping can also be disabled if necessary.
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///
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/// \param text Text object
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/// \param clusterGrouping The cluster grouping algorithm to use
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setClusterGrouping(sfText* text, sfTextClusterGrouping clusterGrouping);
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////////////////////////////////////////////////////////////
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/// \brief Set the glyph pre-processor to be called per glyph
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///
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/// The glyph pre-processor is called with glyph data to be
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/// pre-processed whenever the text geometry is regenerated.
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///
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/// \param text Text object
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/// \param glyphPreProcessor The glyph pre-processor to be called per glyph, pass NULL to disable pre-processing
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/// \param userData User data that will be passed to the glyph pre-processor
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API void sfText_setGlyphPreProcessor(sfText* text, sfGlyphPreProcessor glyphPreProcessor, void* userData);
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////////////////////////////////////////////////////////////
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/// \brief Get the vertex data of a text
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///
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/// The vertices form triangles (sfTriangles).
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///
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/// The vertex data is regenerated by the text whenever it is
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/// necessary. Any changes made to the vertex data will be
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/// discarded whenever this happens.
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///
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/// \param text Text object
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/// \param count Pointer to a variable that will be filled with the number of vertices
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///
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/// \return Pointer to the vertex data of the text
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfVertex* sfText_getVertexData(const sfText* text, size_t* count);
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////////////////////////////////////////////////////////////
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/// \brief Get the outline vertex data of a text
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///
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/// The vertices form triangles (sfTriangles).
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///
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/// The outline vertex data is regenerated by the text whenever
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/// it is necessary. Any changes made to the outline vertex data
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/// will be discarded whenever this happens.
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///
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/// \param text Text object
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/// \param count Pointer to a variable that will be filled with the number of vertices
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///
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/// \return Pointer to the outline vertex data of the text
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///
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////////////////////////////////////////////////////////////
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CSFML_GRAPHICS_API sfVertex* sfText_getOutlineVertexData(const sfText* text, size_t* count);
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////////////////////////////////////////////////////////////
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/// \brief Get the local bounding rectangle of a text
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///
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@@ -26,6 +26,7 @@
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// Headers
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////////////////////////////////////////////////////////////
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#include <CSFML/Graphics/ConvertColor.hpp>
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#include <CSFML/Graphics/ConvertGlyph.hpp>
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#include <CSFML/Graphics/ConvertRect.hpp>
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#include <CSFML/Graphics/ConvertTransform.hpp>
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#include <CSFML/Graphics/Font.h>
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@@ -33,6 +34,22 @@
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#include <CSFML/Graphics/TextStruct.hpp>
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#include <CSFML/System/ConvertVector2.hpp>
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namespace
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{
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// Helper function for converting a SFML shaped glyph to a CSFML one
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[[nodiscard]] sfShapedGlyph convertShapedGlyph(const sf::Text::ShapedGlyph& shapedGlyph)
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{
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return {convertGlyph(shapedGlyph.glyph),
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convertVector2(shapedGlyph.position),
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shapedGlyph.cluster,
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static_cast<sfTextDirection>(shapedGlyph.textDirection),
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shapedGlyph.baseline,
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shapedGlyph.vertexOffset,
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shapedGlyph.vertexCount};
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}
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} // namespace
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#include <SFML/Graphics/Color.hpp>
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@@ -250,6 +267,22 @@ void sfText_setOutlineThickness(sfText* text, float thickness)
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}
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////////////////////////////////////////////////////////////
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void sfText_setLineAlignment(sfText* text, sfTextLineAlignment lineAlignment)
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{
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assert(text);
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text->setLineAlignment(static_cast<sf::Text::LineAlignment>(lineAlignment));
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}
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////////////////////////////////////////////////////////////
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void sfText_setTextOrientation(sfText* text, sfTextOrientation textOrientation)
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{
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assert(text);
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text->setTextOrientation(static_cast<sf::Text::TextOrientation>(textOrientation));
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}
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////////////////////////////////////////////////////////////
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const char* sfText_getString(const sfText* text)
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{
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@@ -333,6 +366,22 @@ float sfText_getOutlineThickness(const sfText* text)
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}
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////////////////////////////////////////////////////////////
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sfTextLineAlignment sfText_getLineAlignment(const sfText* text)
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{
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assert(text);
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return static_cast<sfTextLineAlignment>(text->getLineAlignment());
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}
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////////////////////////////////////////////////////////////
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sfTextOrientation sfText_getTextOrientation(const sfText* text)
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{
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assert(text);
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return static_cast<sfTextOrientation>(text->getTextOrientation());
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}
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////////////////////////////////////////////////////////////
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sfVector2f sfText_findCharacterPos(const sfText* text, size_t index)
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{
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@@ -341,6 +390,101 @@ sfVector2f sfText_findCharacterPos(const sfText* text, size_t index)
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}
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////////////////////////////////////////////////////////////
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const sfShapedGlyph* sfText_getShapedGlyphs(const sfText* text, size_t* count)
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{
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assert(text);
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assert(count);
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const auto& shapedGlyphs = text->getShapedGlyphs();
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text->ShapedGlyphs.clear();
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text->ShapedGlyphs.reserve(shapedGlyphs.size());
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for (const auto& shapedGlyph : shapedGlyphs)
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text->ShapedGlyphs.push_back(convertShapedGlyph(shapedGlyph));
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*count = text->ShapedGlyphs.size();
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return text->ShapedGlyphs.data();
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}
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////////////////////////////////////////////////////////////
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sfTextClusterGrouping sfText_getClusterGrouping(const sfText* text)
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{
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assert(text);
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return static_cast<sfTextClusterGrouping>(text->getClusterGrouping());
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}
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////////////////////////////////////////////////////////////
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void sfText_setClusterGrouping(sfText* text, sfTextClusterGrouping clusterGrouping)
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{
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assert(text);
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text->setClusterGrouping(static_cast<sf::Text::ClusterGrouping>(clusterGrouping));
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}
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////////////////////////////////////////////////////////////
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void sfText_setGlyphPreProcessor(sfText* text, sfGlyphPreProcessor glyphPreProcessor, void* userData)
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{
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assert(text);
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if (!glyphPreProcessor)
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{
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text->setGlyphPreProcessor({});
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return;
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}
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text->setGlyphPreProcessor(
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[glyphPreProcessor, userData](const sf::Text::ShapedGlyph& shapedGlyph,
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std::uint32_t& style,
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sf::Color& fillColor,
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sf::Color& outlineColor,
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float& outlineThickness)
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{
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const sfShapedGlyph glyph = convertShapedGlyph(shapedGlyph);
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sfColor csfmlFillColor = convertColor(fillColor);
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sfColor csfmlOutlineColor = convertColor(outlineColor);
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glyphPreProcessor(&glyph, &style, &csfmlFillColor, &csfmlOutlineColor, &outlineThickness, userData);
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fillColor = convertColor(csfmlFillColor);
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outlineColor = convertColor(csfmlOutlineColor);
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});
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}
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////////////////////////////////////////////////////////////
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sfVertex* sfText_getVertexData(const sfText* text, size_t* count)
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{
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assert(text);
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assert(count);
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// Make sure the geometry is up to date, sf::Text only updates it when needed
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[[maybe_unused]] const auto bounds = text->getLocalBounds();
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sf::VertexArray& vertices = text->getVertexData();
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*count = vertices.getVertexCount();
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// the cast is safe, sfVertex has to be binary compatible with sf::Vertex
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return *count > 0 ? reinterpret_cast<sfVertex*>(&vertices[0]) : nullptr;
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}
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////////////////////////////////////////////////////////////
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sfVertex* sfText_getOutlineVertexData(const sfText* text, size_t* count)
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{
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assert(text);
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assert(count);
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// Make sure the geometry is up to date, sf::Text only updates it when needed
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[[maybe_unused]] const auto bounds = text->getLocalBounds();
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sf::VertexArray& vertices = text->getOutlineVertexData();
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*count = vertices.getVertexCount();
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// the cast is safe, sfVertex has to be binary compatible with sf::Vertex
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return *count > 0 ? reinterpret_cast<sfVertex*>(&vertices[0]) : nullptr;
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}
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////////////////////////////////////////////////////////////
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sfFloatRect sfText_getLocalBounds(const sfText* text)
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{
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@@ -29,11 +29,13 @@
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////////////////////////////////////////////////////////////
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#include <CSFML/Graphics/FontStruct.hpp>
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#include <CSFML/Graphics/Rect.h>
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#include <CSFML/Graphics/Text.h>
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#include <CSFML/Graphics/Transform.h>
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#include <SFML/Graphics/Text.hpp>
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#include <string>
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#include <vector>
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////////////////////////////////////////////////////////////
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@@ -42,8 +44,9 @@
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struct sfText : sf::Text
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{
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using sf::Text::Text;
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const sfFont* Font{};
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mutable std::string String;
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mutable sfTransform Transform{};
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mutable sfTransform InverseTransform{};
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const sfFont* Font{};
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mutable std::string String;
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mutable sfTransform Transform{};
|
||||
mutable sfTransform InverseTransform{};
|
||||
mutable std::vector<sfShapedGlyph> ShapedGlyphs;
|
||||
};
|
||||
@@ -56,6 +56,7 @@ add_executable(test-csfml-graphics
|
||||
Graphics/RenderStates.test.cpp
|
||||
Graphics/Shape.test.cpp
|
||||
Graphics/StencilMode.test.cpp
|
||||
Graphics/Text.test.cpp
|
||||
Graphics/Transform.test.cpp
|
||||
Graphics/VertexArray.test.cpp
|
||||
Graphics/View.test.cpp
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
#include <CSFML/Graphics/Font.h>
|
||||
#include <CSFML/Graphics/Text.h>
|
||||
|
||||
#include <SFML/Graphics/Text.hpp>
|
||||
|
||||
#include <catch2/catch_test_macros.hpp>
|
||||
|
||||
TEST_CASE("[Graphics] sfText")
|
||||
{
|
||||
SECTION("sfTextLineAlignment")
|
||||
{
|
||||
STATIC_CHECK(sfTextLineAlignmentDefault == static_cast<int>(sf::Text::LineAlignment::Default));
|
||||
STATIC_CHECK(sfTextLineAlignmentLeft == static_cast<int>(sf::Text::LineAlignment::Left));
|
||||
STATIC_CHECK(sfTextLineAlignmentCenter == static_cast<int>(sf::Text::LineAlignment::Center));
|
||||
STATIC_CHECK(sfTextLineAlignmentRight == static_cast<int>(sf::Text::LineAlignment::Right));
|
||||
}
|
||||
|
||||
SECTION("sfTextClusterGrouping")
|
||||
{
|
||||
STATIC_CHECK(sfTextClusterGroupingGrapheme == static_cast<int>(sf::Text::ClusterGrouping::Grapheme));
|
||||
STATIC_CHECK(sfTextClusterGroupingCharacter == static_cast<int>(sf::Text::ClusterGrouping::Character));
|
||||
STATIC_CHECK(sfTextClusterGroupingNone == static_cast<int>(sf::Text::ClusterGrouping::None));
|
||||
}
|
||||
|
||||
SECTION("sfTextDirection")
|
||||
{
|
||||
STATIC_CHECK(sfTextDirectionUnspecified == static_cast<int>(sf::Text::TextDirection::Unspecified));
|
||||
STATIC_CHECK(sfTextDirectionLeftToRight == static_cast<int>(sf::Text::TextDirection::LeftToRight));
|
||||
STATIC_CHECK(sfTextDirectionRightToLeft == static_cast<int>(sf::Text::TextDirection::RightToLeft));
|
||||
STATIC_CHECK(sfTextDirectionTopToBottom == static_cast<int>(sf::Text::TextDirection::TopToBottom));
|
||||
STATIC_CHECK(sfTextDirectionBottomToTop == static_cast<int>(sf::Text::TextDirection::BottomToTop));
|
||||
}
|
||||
|
||||
SECTION("sfTextOrientation")
|
||||
{
|
||||
STATIC_CHECK(sfTextOrientationDefault == static_cast<int>(sf::Text::TextOrientation::Default));
|
||||
STATIC_CHECK(sfTextOrientationTopToBottom == static_cast<int>(sf::Text::TextOrientation::TopToBottom));
|
||||
STATIC_CHECK(sfTextOrientationBottomToTop == static_cast<int>(sf::Text::TextOrientation::BottomToTop));
|
||||
}
|
||||
|
||||
SECTION("Set/get layout properties")
|
||||
{
|
||||
sfFont* font = sfFont_createFromFile("Graphics/tuffy.ttf");
|
||||
REQUIRE(font != nullptr);
|
||||
sfText* text = sfText_create(font);
|
||||
|
||||
CHECK(sfText_getLineAlignment(text) == sfTextLineAlignmentDefault);
|
||||
CHECK(sfText_getTextOrientation(text) == sfTextOrientationDefault);
|
||||
CHECK(sfText_getClusterGrouping(text) == sfTextClusterGroupingCharacter);
|
||||
|
||||
sfText_setLineAlignment(text, sfTextLineAlignmentCenter);
|
||||
sfText_setTextOrientation(text, sfTextOrientationTopToBottom);
|
||||
sfText_setClusterGrouping(text, sfTextClusterGroupingGrapheme);
|
||||
|
||||
CHECK(sfText_getLineAlignment(text) == sfTextLineAlignmentCenter);
|
||||
CHECK(sfText_getTextOrientation(text) == sfTextOrientationTopToBottom);
|
||||
CHECK(sfText_getClusterGrouping(text) == sfTextClusterGroupingGrapheme);
|
||||
|
||||
sfText* copy = sfText_copy(text);
|
||||
CHECK(sfText_getLineAlignment(copy) == sfTextLineAlignmentCenter);
|
||||
sfText_destroy(copy);
|
||||
|
||||
sfText_destroy(text);
|
||||
sfFont_destroy(font);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user