make static varaibles const via lamdbas

this pr also makes `sfSoundRecorder_getAvailableDevices` return a const pointer to a const char pointer so you can no longer modify where the pointers of the strings are pointing into becuase it doesn't make sense.
This commit is contained in:
ZXShady authored and Chris Thrasher committed 2024-09-28 19:21:25 -06:00
1 parent ef81fbd337
commit f297287951
4 files changed
+16 -18

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+1 -1
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@@ -129,7 +129,7 @@ CSFML_AUDIO_API bool sfSoundRecorder_isAvailable(void);
/// \return An array of strings containing the names
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API const char** sfSoundRecorder_getAvailableDevices(size_t* count);
CSFML_AUDIO_API const char* const* sfSoundRecorder_getAvailableDevices(size_t* count);
////////////////////////////////////////////////////////////
/// \brief Get the name of the default audio capture device
+9 -10
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@@ -81,18 +81,17 @@ bool sfSoundRecorder_isAvailable()
////////////////////////////////////////////////////////////
const char** sfSoundRecorder_getAvailableDevices(size_t* count)
const char* const* sfSoundRecorder_getAvailableDevices(size_t* count)
{
static std::vector<std::string> stringDevices = sf::SoundRecorder::getAvailableDevices();
static std::vector<const char*> cstringDevices;
if (cstringDevices.empty() && !stringDevices.empty())
static const auto cstringDevices = []
{
static const std::vector<std::string> stringDevices = sf::SoundRecorder::getAvailableDevices();
std::vector<const char*> devices;
devices.reserve(stringDevices.size());
for (const auto& stringDevice : stringDevices)
{
cstringDevices.push_back(stringDevice.c_str());
}
}
devices.push_back(stringDevice.c_str());
return devices;
}();
if (count)
*count = cstringDevices.size();
@@ -104,7 +103,7 @@ const char** sfSoundRecorder_getAvailableDevices(size_t* count)
////////////////////////////////////////////////////////////
const char* sfSoundRecorder_getDefaultDevice()
{
static std::string defaultDevice = sf::SoundRecorder::getDefaultDevice();
static const std::string defaultDevice = sf::SoundRecorder::getDefaultDevice();
return !defaultDevice.empty() ? defaultDevice.c_str() : nullptr;
}
+5 -6
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@@ -41,14 +41,13 @@ sfVideoMode sfVideoMode_getDesktopMode()
////////////////////////////////////////////////////////////
const sfVideoMode* sfVideoMode_getFullscreenModes(size_t* count)
{
static std::vector<sfVideoMode> modes;
// Populate the array on first call
if (modes.empty())
static const auto modes = []
{
std::vector<sfVideoMode> videomodes;
for (const auto& mode : sf::VideoMode::getFullscreenModes())
modes.push_back(convertVideoMode(mode));
}
videomodes.push_back(convertVideoMode(mode));
return videomodes;
}();
if (count)
*count = modes.size();
+1 -1
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@@ -52,7 +52,7 @@ sfVulkanFunctionPointer sfVulkan_getFunction(const char* name)
////////////////////////////////////////////////////////////
const char* const* sfVulkan_getGraphicsRequiredInstanceExtensions(size_t* count)
{
static std::vector<const char*> extensions = sf::Vulkan::getGraphicsRequiredInstanceExtensions();
static const std::vector<const char*> extensions = sf::Vulkan::getGraphicsRequiredInstanceExtensions();
if (count)
*count = extensions.size();